Caves of Qud

Caves of Qud

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Easier Fungal Cures
   
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Environment: World
File Size
Posted
Updated
312.810 KB
28 Jun, 2023 @ 10:52am
27 Jul, 2023 @ 6:45pm
6 Change Notes ( view )

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Easier Fungal Cures

Description
Some of the corpse types that Qud may require for fungal cures (wiki[wiki.cavesofqud.com]) are much harder to find than others. This mod limits the corpses to just those that are easiest to find.
Features
Modifies the corpse types used for fungal cures to just the following:
  • Leech corpse
  • Knollworm corpse
  • Segmented mirthworm corpse

Source code: https://github.com/kernelmethod/EasierFungalCures/
3 Comments
Kinasin 24 Jul, 2024 @ 1:56pm 
is this working fine with molting?
Dathiris 10 Nov, 2023 @ 7:36pm 
Downloaded this mod after my runs world rolled electric snail in Corpus Choliys. Don't think I'm ever going to uninstall this mod so long as it keeps working.

Having the worm needed to cure a fungal infection be rare on its own is fine, just keep an eye out for it and stash it somewhere ahead of possible infections. You can't do that if the required corpse is 400lbs, it makes the cure nearly unmovable; forcing you to find a new one every time you get infected. Snail farmers selling you the live snail could be an easy fix.

Butchered remains could be valid for the cure, but then builds that can't cook are going to be left out. 15 Int & 150 skill points into cooking is an investment some builds just don't have the budget for. That would punishes those players, though it's also a natural consequence - "the old way" is always an option; a compromise. The cure weighing 400lbs is far more punishing.
bearhiderug 6 Aug, 2023 @ 1:37pm 
What a brillient compromise for the fungel infections!