Stacklands

Stacklands

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Show Actual Available Food
   
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28 Jun, 2023 @ 1:35pm
12 Aug, 2023 @ 2:31pm
5 Change Notes ( view )

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Show Actual Available Food

Description
Show Food Availability

Adds additional food counters which indicate how much food is freely available. Specifically, food that is not being used by a "Food Processor" such as a campfire or garden.

This mod can also change the "low food" blink to use a multiplier. For example, start blinking when there is less than 2x the required food. This can be enabled in the settings.

Display Options

The following counters can be enabled:
  • Total food in all hot pots.
  • Food that is not the first item on a Food Processor
  • (Default) Food that is not stacked on Food Processor.

See Settings[//] below.

The first five items on a Composter are excluded from both counts.

Example



Settings
Setting
Default
Description
ShowNotFirstFood
Off
Shows the amount of food that is not the first card on a food processor. The first five items on a Composter are also excluded from this count.
ShowNotInStack
On
Shows the amount of food that is not on a food processor at all.
Show Hotpot
Off
Shows the total amount of food in hotpots
ShowWarningColor
true
If true, the food text will be changed to an orange color if one of the enabled food counters are below the required food.
WarningMultiplier
1
The food warning multiplier. For example, if the value is 2, the minimum food warning will be shown if the food is less than 2x the required food

Support

If you enjoy my mods and want to leave a tip, check out my Ko-Fi[ko-fi.com] page.
Thanks!


Change Log

2.2.0

Added optional hotpot counter.
Thank you to jmucchiello for the suggestion.

2.1.0

Added all known food producers and processors.

Thank you to jmucchiello for reporting the missing items issue.

Warning - Card spoiler ahead


  • Garden
  • FishTrap
  • Greenhouse
  • Poop
  • Composter
  • Hotpot
  • Tavern
  • Distillery
  • Oven
  • Soil
  • Campfire
  • Stove


2.0.0

Steam Workshop compatibility.
Popular Discussions View All (1)
5
10 Aug, 2023 @ 10:15pm
[Fixed] Hotpot suggestion
nbk_redspy
9 Comments
nbk_redspy  [author] 28 Sep, 2024 @ 9:08am 
A discussion from the official Discord server:
https://discord.com/channels/366954835448430592/985852934212444170/1136854560221171733

1vader — 08/03/2023 10:54 PM
Mods that patch code only work if you run the game via Rosetta
Right click the Stacklands.app, click Info, and tick Run with Rosetta.
You can find the app by right clicking the game on Steam and then Manage > Browse Local Files.
smoothjuice 28 Sep, 2024 @ 7:53am 
I am not really sure how that works, would you mind explaining? Like is the code different for macs? Thanks and that is extremely sad
nbk_redspy  [author] 28 Sep, 2024 @ 7:37am 
Unfortunately the only way for the mods to work on ARM based Macs is to use Rosetta.
Performance will be lower.
smoothjuice 28 Sep, 2024 @ 7:14am 
Please make this mod work on mac :(
nbk_redspy  [author] 27 Oct, 2023 @ 5:41am 
Hi 烽燧煜明,

I did some quick testing and I cannot reproduce the issues mention.

I wonder if there is some other mod that is causing issues. My recommendation would be to disable other mods and see if the issue persists. The easiest way would be to start a new game and use the debug menu (K+O+F1) to spawn cards for testing.


Testing results:

* Food on Mess Hall is included in the "available counts"
* Total food over 255 is formatted correctly. In my test there was 321 food available.
烽燧煜明 16 Oct, 2023 @ 8:07am 
well, there is a new card called Mess Hall. the cards pile on it is counted as "in processing" but it actually should be counted in the aviliable food.
and, when your food piled over 255, the counter will count it as negative.
nbk_redspy  [author] 10 Aug, 2023 @ 10:15pm 
jmucchiello, thank you for reporting that issue. There were several items missing. Fixed.
jmucchiello 10 Aug, 2023 @ 11:30am 
How about a 5th entry: How much food is in the Hot Pot?