Arma 3
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Kardazak Patrol Ops
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop, Zeus
Scenario Type: Infantry, Vehicles
Scenario Map: OtherMap
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
452.949 KB
28 Jun, 2023 @ 4:58pm
5 Jul, 2023 @ 4:03pm
9 Change Notes ( view )

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Kardazak Patrol Ops

Description
This is a dynamic re-playable mission setup using Drongos Map Population. Generate missions with the press of a button. Feel free to add extra mods if needed. This template can be edited to fit whatever you want if you know how. Can be played single player with the AI squad or COOP with friends.

Mission Generator, time skip and arsenal can be found at the generator at both FOB's shown in the screenshots above. Artillery support can be called from the support menu via the scroll wheel.

Kardazak is a British controlled sector positioned in the northern rural areas of Takistan. The Kardazak area is extremely agricultural with a high percentage of the populations income coming from poppy cultivation. The insurgent activity in this sector has been a main focus of the coalition forces since the first days of the invasion and is mainly patrolled by the Scottish regiments of the British Army and detachments of the German KSK.

Four Forward Operating Bases were constructed during the first three months of the deployment. The names of the bases is an obvious indicator of who built them, named after cities and towns in Scotland.

Kardazak town centre and the surrounding hills are used by the insurgent forces to plan and attack British and coalition forces on a regular basis. Suicide bombings, IED and mortar attacks are a daily occurrence and the regiments in charge of this area are forced to patrol aggressively to maintain a hold.

Features
- Random IED's/VBIED's
- Random mission objectives
- Weapons arsenal
- Zeus (Available for admin or host)
- Time skip
- Civilian population
- AI Compatible Revive System
8 Comments
Bigg Gunny Wiggin 12 Jun, 2024 @ 11:53am 
With all of the required mods loaded,
mission fails to load with this error message:

Addon 'CUP_Weapons_AmmoBoxes' requires
... deleted 'CUP_Weapons_West_Attachments'

Any suggestions or work around?
swurvin  [author] 5 Jul, 2023 @ 3:25pm 
- revive system added (should have been there from the start)
- British soldier accents changed
- turned debug off
- respawn on start turned off
swurvin  [author] 2 Jul, 2023 @ 3:53pm 
Oh fuck, correct. Will fix asap.
lem0nium 2 Jul, 2023 @ 12:49pm 
Same here, I'm pretty sure you accidentally left debug mode on.
hund 1 Jul, 2023 @ 7:12am 
Nice mission, however I think you may have the debug markers activated on the map?
.Victor. 29 Jun, 2023 @ 9:32am 
yes you the best. thanks bro
swurvin  [author] 29 Jun, 2023 @ 7:15am 
@Victor. Sure
.Victor. 29 Jun, 2023 @ 3:51am 
sweet can you make a dynamic recon ops or combat ops.