Rolling Line

Rolling Line

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Boeing 737-800
   
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File Size
Posted
Updated
25.765 MB
30 Jun, 2023 @ 6:38am
25 Nov, 2023 @ 9:55pm
2 Change Notes ( view )

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Boeing 737-800

Description
UPDATED TO 1.1 - See below for details


Introducing the next aircraft in my Flyable series, the Boeing 737-800

Winning by popular vote in the RL Discord, I am very please to release my Boeing 737-800. It’s taken a little longer than I expected as I wanted to make use of some of the new features added to the game like collision meshes.

Description

This mod adds a 737 that operates on normal rail track. Just place down a run of track, elevate it to the height you want then edit its properties to make it invisible by removing ballast, rails, sleepers etc.

Features

Fully functioning lights like nav lights, strobes and beacons.
Retractable landing gear
2 variants, Passenger and Cargo
Full collision mesh
Liveries
- Alaska 90’s
- Alaska 2015
- Alaska Modern
- Delta
- Hawaiian
- JAL
- Lufthansa
- FedEx
- Gaugepunk
- Plain White

Controls

Landing Lights – Headlight (Default: L)
Nav lights, strobes and beacons – Cab Light (Default: Shift+L)
Landing Gear – Custom Mesh 1 (Default: Shift+1) Changed to Light Mesh 1 (Default: L+1)

Livery Template
I have tried to make the livery template as easy as possible. All parts are labelled and are grouped together.
Click here [imgur.com] to get the Livery Template and UV Map

Credits
Skull4786 – Delta, JAL and Lufthansa liveries
HuskyDynamics – Alaskan Airlines liveries
Me – Mod, Model, and the Hawaiian, FedEx, White, Gaugepunk liveries
Layout Screenshots – Project LAX by burgadahz17. Nevada Arizona Utah by DeathRowTull. National Park by Gauge

A huge thank you to Skull4786 and HuskyDynamics for their contributions to this mod. These guys are livery kings and I really appreciate the time they took to add the extra polish to these liveries.

Enjoy!

Updates

1.0 - Initial release
1.1 - Changed the landing gear to a Light Mesh to standardise across my future aviation mods.


[discord.gg]


21 Comments
scottlindor 28 Sep, 2024 @ 6:55pm 
why is this here:steamthumbsup
vik13design 3 Apr, 2024 @ 2:58am 
smokestream888 add a340 pzh I'll plagiarize you
smokestream888  [author] 13 Mar, 2024 @ 3:42pm 
@vik13design Try unsubscribe from the mod then resubscribe. Allow some time before resubscribing to let Steam remove the mod from the game.
vik13design 13 Mar, 2024 @ 4:01am 
smokestream888 maybe I just have a bug or maybe it’s the PC version that doesn’t work for me
smokestream888  [author] 5 Mar, 2024 @ 3:20pm 
@vik13design I have change the landing gear to the Custom Light Mesh 1. Refer to the update log above.
vik13design 5 Mar, 2024 @ 10:07am 
why the landing gear of the plane is not working
train plane fan 2 Mar, 2024 @ 4:30am 
hi i don't know if your busy or you take request but if you do then some planes like the a320,a380,b777,b787 or b767 would be cool.also i love your mods and keep up the great work!
muckitom 17 Nov, 2023 @ 6:45am 
could u add a 727 lufthansa livery ? please
Bear Lee Eagle 27 Oct, 2023 @ 8:49am 
Thank you so much! You are correct, it is 139 KPH, not 149. I think I wasn't setting the AI signs in the right location. The speeds you set are perfect for all phases of flight. 139 t/o, 111 cruise and landing!

Once again, your 737, 747, and helo mods are next level and really, really elevate the game!!!

Thank you for the comment, the video captured the WIP. I'll be uploading the updated map in the next few days. Added a lot of skybox stuff to improve the views from 25K msl. The Tucson IAP turned out great and has 1 cargo ramp (747 capable) and 3 passenger gates (737 types only). Las Vegas has 1 cargo ramp (737 types only) and 4 passenger gates, gate 1 is 747 capable.

Cheers!
smokestream888  [author] 26 Oct, 2023 @ 8:47pm 
@Bear Lee Eagle- Speed settings for the stock 737's are set to the following

Acceleration = 2
Deceleration = 2
Max speed Multiplier = 1.5

With the Train Speed setting under the Gameplay options menu set to Normal the speeds will indicate the following.

1 = 12mph/19kph
2 = 24mph/39kph
3 = 49mph/79kph
4 = 87mph/140kpm
5 = 111mph/179kph
6 = 139mph/224kph

When AI is on, the aircraft should keep accelerating up to the last speed sign it passed, even if that speed is set to a higher value then Notch 6.

I know these speeds are way to slow compared to the actual aircraft, but this is a limit of the current custom speed settings in Rolling Line. Simply setting the Max Speed Multiplier to something like 3, will make the top speed increase to something potentially more realistic, but it will also increase the speed of Notch 1 too. Kinda looks dumb not being able to taxi slower then 46mph/74kph lol

By the way, I love the work you've been doing to NV AZ UT! Keep it up!