Space Engineers

Space Engineers

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SkunkWorks 5.0
   
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Items (29)
[Mexpex] MWI - Homing Weaponry (24)
Created by Mexpex
MWI - Homing Weaponry https://imgur.com/4LsjcYn.gif This mod was made using Darkstars WeaponCore (required mod) Blocks Included: Weapon Description Grid Range M-12 Swarmer Fires a swarm of smaller missiles with low damage. S 2,000m M-2 Destroyer Launcher F...
[VSI] Recolorable Thrusters
Created by Darkmist
Void Star Industries proudly presents the technology to recolor any thruster flames from the control panel. No more predefined flame colors that don't match your paint job. Simply go into the thruster's control panel and set your preferred color with the c...
Autofill Bottles
Created by Echthros
Tired of refilling bottles manually? Now your bottles will automatically refill from the excess in your suit whenever you are in a piped cockpit or refilling from a medical station! Works for both single player and multiplayer. NOTE: Your suit H2 and O2 le...
Automatic Ore Pickup
Created by Gwindalmir
Summary Tired of floating ore slowing you down and giving you concussions? Phoenix Manufacturing is back with something to take care of that! Now your drills all include a micro gravity generator* which will cause it to collect all floating ore nearby. In ...
Build Vision 3.0
Created by Dark Helmet
This is a quick access context menu, based on the original Build Vision by Jimmacle, designed to supplement the game's terminal. Most of the time, the terminal works just fine for setting up blocks, but sometimes, it's cumbersome. With BV, you can just poi...
Build Info
Created by Digi
Displays more information about the block you're holding or aiming at, along with other features listed below. Air leak finder was moved to a standalone version! This means you can use that without all the other stuff this mod provides. Highlight features ...
Camera Panning - rotate camera view (+reset 1st person character view)
Created by Digi
This mod enables players to change the direction camera while viewing it. Works for any camera block, modded or vanilla. How to use in game When you view a camera the mod will tell you the controls as a HUD notification. Simply hold the LookAround key (def...
Coilgun Battery
Created by Killerbee77
Adds in a quad twin barrel repeating Coilgun with retracting/extending animations. Its uses hybrid ammo meaning it takes both a physical ammo (Magnetic slugs) and energy to fire. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -...
First Aid Station (No Respawn)
Created by Kham
This is an alternate version to my original First Aid Station mod. This version only has the no respawn versions of the First Aid Stations. This version was requested. A simple First Aid Station, originally ported from the Keen example pack but now updated...
FSZ - Faction Safe Zones ~Updated 12/23/19~
Created by Kamikaze
If you plan to remove the mod either because of bugs or just don't want it anymore, you need to disable all safe zones first in the world (/config.enablesafezones.false). If you don't, any saved safe zones will continue to exist in your world and you'll ha...
HangarMarket (Quantum Hangar)
Created by Casimir
This mod provides the client side interface for the Grid Market. (The player buildable grid market block). Note: This mod will not work by itself. Nor was it designed this way. It requires the "Quantum Hangar" plugin from torch. Required plugin: https://to...
L.Y.N.X Industries - Weaponry [WeaponCore]
Created by Lynx
This mod requires WeaponCore to function! You can get it here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1918681825&searchtext=weapon+core L.Y.N.X Industries proudly presents - High-Tech weaponry lineup! Be a menace to your foes with style! Th...
MA WeaponCore Weapons
Created by AutoMcDonough
A variety of energy and ballistic weapons This mod runs on the Weaponcore framework, as such it is a required item. Since this mod has it linked as required, your game will load weaponcore automatically (no need to add it separately). This also means gamep...
Modular Encounters Systems
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. What is Modular Encounters Systems? This mod was designed to be a flexible framework that will handle nearly all spawning of NPC grids in your game world. It also includes a behavior system...
No Transaction or Listing Fees
Created by lizelive
This is very simple mod that removes fees from economy and allows player trading. It does nothing else. Please don't reupload without changing the title + icon. Contact me on the keen discord as Liz....
NorthWind Weapons
This is the start of what I hope will be a large weapon pack powered by WeaponCore, very much still a WIP. First batch of weapons are a selection of Railguns, 3 turrets and 3 fixed weapons. All railguns feature recoil force and animations, penetration, shr...
NPC Programming Extender
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod adds several new custom methods that NPC owned drones can use to expand their functionality. This includes the ability to assign itself to a custom faction, get all nea...
Paint Gun - realistic painting for survival + special creative features
Created by Digi
This mod adds a Paint Gun hand tool giving an easier and more immersive way of coloring and skinning blocks. The biggest benefit is it aims like a hand welder/grinder, you can select blocks in between other blocks. Aim-down-sights even provides an option t...
Perpetually Perturbed Pirates
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod will force all players reputation with the Space Pirate Faction (SPRT) to always be hostile. If at any time a player's reputation with the pirates is higher than -600, ...
Projections To Assembler
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description: This mod adds a button to the projector block that will queue the needed components for the currently projected grid in your assembler. How To Use: Ensure your Projector Block ...
Relative Top Speed
Created by Gauge
Features - User defined speed limits - Control the speed of individual ships based on mass and acceleration - Change configuration on the fly (no need to restart) - Multiplayer ready Description Imagine you are in a fighter chasing down an enemy ship. You ...
Rich HUD Master
Created by Dark Helmet
This is not a mod. This is the master module of the Rich HUD Framework: a set of shared tools made to help modders create custom GUI. It's not strictly necessary for you to subscribe to this. If you have a mod that uses this, then it should be loaded autom...
Skunkworks Server Mods
Created by Dylloop
A collection of fixes and blocks to be used with Skunkworks servers...
Text HUD API
Created by DraygoKorvan
Allows modders to add text to the players screen. This mod must be loaded along side any other mod that uses it. Graphics update note: Post-Processing causes all HUD API text to be dark and blurry unless it uses the PostPP blendtype. Common Issue: If the m...
ToggleShowEdges
Created by Kamikaze
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WeaponCore - Replace Vanilla Weapons
Created by nukeguard
This mod replaces all keen weapons so they function with Weapon Core by DarkStar. You must have WeaponCore in your world as this mod depends on WeaponCore A big thanks to Ash Like Snow for the work on the new warfare 2 additions! Weapon Core by DarkStar, n...
[Deprecated] Welders+
Created by Gate
Check out https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2970200455 a script based version that is user-configurable and doesn't overwrite the definition file! 2 x Working radius. Note: If you're running the unofficial patch, or any other mod that ...