Cities: Skylines

Cities: Skylines

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【JPR】Japanese Roads (over 4 lanes)
   
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Assets: Road
File Size
Posted
Updated
134.160 MB
1 Jul, 2023 @ 4:38am
2 Jul, 2023 @ 9:18am
5 Change Notes ( view )

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【JPR】Japanese Roads (over 4 lanes)

Description
[translated by DeepL]
This is an improved version of Konno Model's road network with over 4 lanes.

[changes]
  • Various lanes have been reconfigured to match the white lines on the road. This ensures that all Intersection Marking Tool points are placed on the white lines.
  • Fixed a problem where some lanes were not set up with direction-of-travel traffic classification (arrow markings on the road surface). Specifically, the second traffic zone on the side with more lanes on asymmetrical roads.
  • The three-way (left/straight ahead/right) directional traffic zones (arrow markings on the road surface) have been made non-displayed, e.g. by restricting them to straight ahead only using TM:PE or other means, or by attaching decals to the road surface. In other words, it is possible to intentionally disable the road surface markings.
  • Separate left and right signals were attached to the nodes and segment connections, and by using "BOB, the Tree and Prop Replacer," the left and right signals were changed so that they could be attached all at once. In addition, the signals were not always the same on each network, so they were standardized. In addition, right-hand traffic signals are now placed in the same way as left-hand traffic signals. (Changed on 2024/07/06)
  • Various types of lighting have been added for the slopes (above- and below-ground connections).

[attention]
  • This is intended for use with "BOB, the Tree and Prop Replacer". If you are using another Replacer-based mod, please unsubscribe or disable it.
[/b](Added on 2024/07/06)
  • If you want to display three-way road surface markings, change the rate of appearance using BOB or similar.
  • The underground problem has not been fixed. The problem is a known one inherited from the original and will be addressed by updating/releasing another asset.
  • Developed based on ver. 2.2, which is published on Tsukasa Konno's blog. This fixes a problem that occurred in ver. 2.1 (the one published in the workshop), where shadows would appear along cliffs if a network was dug and passed under a (Basic) normal road.
  • [/list]

    2 Comments
    Chemical/ケミカル  [author] 15 Aug, 2023 @ 4:44am 
    @trum bu lon™
    必要ありません。ただし、サムネイルがどちらのバージョンも同じですのでご注意ください。
    No need. However, the thumbnails are the same for both.
    trum bu lon™ 14 Aug, 2023 @ 11:12pm 
    If I subscribe to this, do I need to unsubscribe from konno's assets?