Total War: WARHAMMER III

Total War: WARHAMMER III

26 ratings
SI: MIXER Factions
   
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Tags: mod
File Size
Posted
Updated
372.150 KB
1 Jul, 2023 @ 11:33am
20 Aug, 2024 @ 3:43pm
15 Change Notes ( view )

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SI: MIXER Factions

In 1 collection by BadThrall
Sandbox Initiated Sub-mods
4 items
Description
This sub-mod will provide support for custom factions introduced from MIXER.

What this sub-mod primarily does is zero out Aversion values from these factions to allow SI to control scenario relations and random diplomacy between all factions just like the vanilla factions.

The mod only requires MIXER mod itself and you can have any combination of the custom factions enabled and they'll work with SI with no issues.

Current supported custom factions:
  • OvN Lost Factions: Albion
  • OvN Lost Factions: Fimir
  • OvN Lost Factions: Araby
  • OvN Lost Factions: Citadel of Dusk
  • Cataph's Southern Realms
  • Marienburg: The Merchant Empire
  • Mixu's Legendary Lords
  • OvN Lost Factions: Grudgebringers
  • Roar of the Jade Sea: Yin-Yin, the Sea Dragon
  • Legions of Nagash - Game 3
  • OvN Lost Factions: Dread King Legions
  • Old World Mod
  • Dynasty of the Damned
  • LCCP Factions








7 Comments
BadThrall  [author] 29 Jun, 2024 @ 6:36am 
@t.a.vanroermund 100% compatible
t.a.vanroermund 28 Jun, 2024 @ 12:06pm 
Is this compatible with simple dynamic settlements?
BadThrall  [author] 15 Jun, 2024 @ 9:12pm 
@Umriq thank you for the heads up, it's fixed now.
Umriq 12 Jun, 2024 @ 4:22am 
Update please this one causes crash.
I'm only using Cataph's Southern Realms alongside the Random main mod and it work flawlessly.
Comedy Knight 24 Sep, 2023 @ 2:43am 
I mean at first playthrough i just sat down doing nothing and then found myself somewhere in the south, while this scaven army was stranded in lustria :steamfacepalm:
Comedy Knight 24 Sep, 2023 @ 2:14am 
Then you rush with Nagash to Nagashizzar, it will take a couple of turns, but you can probably make it in time, while there's still a tier 2-3 settlement. And then proceed as default campaign.
Comedy Knight 24 Sep, 2023 @ 2:11am 
For the gamers that play Nagash with this mod: If you want to somehow finish the part with resurrection and summon mortarchs, you need to defeat the first scaven army even if it's neutral to you at the start of the game.