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You are the first who left your feedback about these cards! I already thought that no one is interested in them ... :). Special thanks to you for appreciating how difficult it can sometimes be to make such a map in CSGO when Hammer does not support many IGI game modes.
Thanks!
I swear to you, I saw IGI maps being ported to CSGO Co-Op in a DREAM, woke up and realized that's obviously not possible due to how hard it'd be and how unpopular IGI is, yet here we are, and I am absolutely baffled.
Thank you so much for your determination and hard work bro, I played them all and I can see how much work and material you put into it, some of them look even ported straight from the game, the camera system works so IGI-like that's impossible to imagine in the csgo engine, which is absolutely fucking wild. And I see you placed half the enemies in different positions than that of in the game, which is a good idea as a surprise mechanic and preventing it from being extra predictable for IGI veterans like us ;)
Thank you so much again, I can't wait for you to pump the rest of them out whenever you want/can, and would be absolutely amazing if you did IGI 2 as well once all of it is done ^^