Divinity: Original Sin 2

Divinity: Original Sin 2

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PvP Arena Combatant Pack 1 - Viator Custos Dux - New Arena Characters by Galgamos
   
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Type: Add-on
Game Mode: Arena
File Size
Posted
Updated
1.700 MB
3 Jul, 2023 @ 9:07am
7 Jul, 2023 @ 12:37pm
3 Change Notes ( view )

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PvP Arena Combatant Pack 1 - Viator Custos Dux - New Arena Characters by Galgamos

Description
Mechanical Overview:

This mod adds six new playable characters to the Arena PvP mode of Divinity: Original Sin 2 Definitive Edition.
These new combatants utilise skills from the class mod: Viator - Custos - Dux - Modded Classes by Galgamos
They bring new skills to the arena, expanding upon the available skills, and introducing new tactical approaches.


The Gore-Crazed Deserter
An elf, lost in the joy of bloodshed. Her name is lost to history, but her title is known to all.

Offering high Initiative, the Gore-Crazed Deserter is highly aggressive.
She inflicts water damage, destroys and grants magic armour, and offers increased resistance and dodge to nearby allies.
However, should she overextend her offence, some of her skills may temporarily deactivate.

Talent: What A Rush
Weaponry: Water Staff
Consumable: Blessed Ice Grenade

High water damage and magic armour destruction; low physical defence and mobility


Kenno the Gentle
One of Queen Justinia's most capable generals, Kenno never kills a foe he can spare, but those who raise his ire suffer horrible accidents.

Kenno is slow and not very defensive, but offers strong support capabilities, can create additional totemic allies, and even wields a very expensive revival skill.
His weapon is unique in that it inflicts especially low damage, but always electrifies surfaces, and may shock its targets, allowing for a chance to immediately stun unarmored targets under the right circumstances.

Talent: Walk It Off
Weaponry: Air Wand (100% chance to electrify surfaces; 20% chance to Shock) & Shield
Consumable: Razzle Dazzle Grenade (x2)

High support capabilities; very low power on his own.


Merno from Beyond
One day, Treeminder Merno vanished in a flash of multicoloured light. Years later, he reappeared, and began an indiscriminate killing spree.

This character is an offensive melee bruiser.
His skills offer a strong but brief defensive boost, as well as a single projectile attack, but his primary strength lies in disrupting his enemies in melee combat.

Talent: Unstable
Weaponry: Axe & Shield
Consumable: Nailbomb Grenade

Medium damage, good durability, low mobility.


The Guardsman
Nobody remembers his actual name, where he serves, or when he was assigned. And yet, every upstanding citizen in Rivellon knows him.

This character controls the battlefield via his mere proximity.
By attacking foes that move near him, he can disrupt and influence enemy positioning, and boasts a strong evasive skill.

Talent: Opportunist
Weaponry: Spear
Consumable: Oil Flask

Medium durability, area denial and melee AoE damage.


Temple Servant Skezzazz
Having survived the destruction of Zorl-Stissa's temple, Skezzazz now wanders the lands, dutifully searching for his goddess.

Skezzazz is fairly mobile, highly durable, and can force enemies to attack him.
His offensive capabilities are limited to binding enemies to him, and inflicting Retribution damage, but is immensely difficult to kill.

Talent: The Pawn
Weaponry: Dagger & Shield
Consumable: Bone Cage Scroll

Immense durability; good mobility; very low damage.


Viator August
True to her title, Viator August is a traveler between the many different possible realities. She has come to the arena to get some exercise.

With a plethora of different offensive and support spells, Viator August offers different types of damage.
She inflicts and cleanses statuses, recovers small amounts of armour for allies, and can generally disrupt and manipulate the battlefield.

Talent: Comeback Kid
Weaponry: Air Staff
Consumable: Viator's Pouch (blessed smoke grenade)

Very versatile; many skills are very situational.



Requests:

I would love to improve this mod further.
I would be ever so grateful for feedback from players. This is my first mod for the arena PvP mode, and balancing is of special concern when it comes to PvP.



Known Issues:

None!

If you find a bug, please report it. :)