Total War: WARHAMMER III

Total War: WARHAMMER III

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Dead's Skeleton Army Pack Legions of Nagash submod (deprecated)
   
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Tags: mod
File Size
Posted
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8.700 MB
4 Jul, 2023 @ 12:18pm
6 Jul, 2023 @ 11:15pm
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Dead's Skeleton Army Pack Legions of Nagash submod (deprecated)

Description
Submod patch for Dead's Skeleton Army Pack and Legions of Nagash!

Skeleton Archers, Skeleton Horsemen (light and heavy) and Skull Chuckers are available from Raise Dead, Castle Drakehof, Morghiem, and other Province Capital - Vampire Count landmarks.

Now units are also available through Horde Builds for Nagash (Husk and Awakened), Vlad, Manfred, Krell, Deiter, and DK!
Popular Discussions View All (1)
1
17 Dec, 2024 @ 5:50pm
Bugs and Help
SteelNorthman
30 Comments
alcibiades003 10 Nov, 2024 @ 9:15am 
Automatic crash on startup . . .

Crash bug screen indicates invalid data base for:

wh3_default_land_melee_cavalry_main_mounted_mediumvmp_skeleton_horse_sword in table cdir_military_generartor_unit_qualities_tablesand pack file @dead_skelly_army_nag_patch.pack
Cebi 4 Aug, 2024 @ 10:07am 
I think this needs updating for the new mod update that Rhox put out :P
Konstantin_Shio 24 Jul, 2024 @ 9:19am 
Your modification disables the main modification troops for the Vampire Counties faction.
Crassie Wassie 9 Feb, 2024 @ 1:20am 
I've got a bone to pick with you
Rob Oster 1 Nov, 2023 @ 7:55pm 
ay, weird bug - Nagash has a healing spell that regens ppl from the get-go, it considers the Skeleton Archers & Skeleton Horsemen to be "living" and therefore they can't be casted on. Cool ass mod though
Kalash 31 Oct, 2023 @ 12:28pm 
@SteelNorthman maybe you put the load order in you description and delete this and other comment
Kalash 31 Oct, 2023 @ 12:25pm 
@Cebi it also recruitble from horde but not from start i believe after you leave Nagashizzar region after defeating ratman had them poped up
Cebi 31 Oct, 2023 @ 5:53am 
@Kalash ah looks like an update at some point auto-sorted the submod to be after the original mods, that sorted it when I manually moved it.
Kalash 31 Oct, 2023 @ 12:07am 
The load order of this mod to work
1.This sub-mod
2.Deads mod
3.Legions of nagash.
the units are recruited from the rise dead mechanic not from the buildings.
SteelNorthman  [author] 30 Oct, 2023 @ 9:44pm 
@Cebi it might possibly be some conflict on your side, just tested it myself and it is working for myself.