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Though in regard to Dangerous World, I mean the only things it does is just add a resistance symbol to weapons but if Temper doesn't want to see those (even if they're just cosmetic differences) they can just use whatever SWEP pack they have downloaded and use that like for example the ARC9 Day of Infamy weapon packs to replace the HL2 weapons with.
Nope. Slums 2 and Dangerous World are 2 mods I know replaces models and textures.
I'm just paranoid because abberration made my flashlight ugly af
This particular campaign port doesn't replace anything. But watch out for my larger campaign ports.
So many custom campaign ports forcefully replace/reskin a bunch of things against my desires lmao
-Somehow I get the feeling that this was made before Sile. All of the geometry mistakes, shorter overall & less detailed. Seems like a 'proto-Sile' especially considering it takes many of the same elements & structural beats, even the same gunship fight just on a smaller scale & less refined.
I believe that's a prop from HL2: EP2 so you need to have the game mounted for it to spawn.
I do wish it just spawned as an ERROR to find those bugs more easily.