Garry's Mod

Garry's Mod

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Kallaim (HL2 Custom Campaign Map)
   
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Content Type: Addon
Addon Type: Map
Addon Tags: Fun, Roleplay
File Size
Posted
43.795 MB
4 Jul, 2023 @ 6:49pm
1 Change Note ( view )

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Kallaim (HL2 Custom Campaign Map)

Description
From the creator of Sile comes another action-packed map filled with many enemies to test GMod's cool SWEPs on.

CAUTION!
You might spawn on the wrong point of the map. If you spawn without receiving any sort of supplies or the sound of picking up the HEV suit, it means you spawned in the wrong spot. You can type 'restart' in the console until you get the right one or you can noclip to find the spot.

NOTICE: This campaign was tested only in Sandbox singleplayer with only ArcCW SWEPs and HUD addons. Be mindful of multiplayer and more complex addons like ones that alter the A.I. as well as some old SWEPs.

DISCLAIMER: I did not create this campaign. Those details are written down below. If the campaign author wants me to take down this mod, it will be done so dutifully.

REQUIREMENTS: Half-Life 2 Episodes 1 & 2

The first map is "kallaim" located in the "Other" category.

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“You find yourself in what looks like a prison but it’s much more industrial than most. Clearly you need to escape and that is easier said than done.

You get to leave the prison and feel the fresh air on your face but not for too long. Keep the faith as you will eventually see the light of day again, but you might wish you hadn’t.”


Campaign Author:
Sharpentine

RunThinkShootLive page:
https://www.runthinkshootlive.com/posts/kallaim/

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Tags for people searching:
hl2 half life custom campaign map story adventure shooter action
18 Comments
Cursed Hawkins 5 Mar, 2024 @ 9:25am 
@Lazarus
Though in regard to Dangerous World, I mean the only things it does is just add a resistance symbol to weapons but if Temper doesn't want to see those (even if they're just cosmetic differences) they can just use whatever SWEP pack they have downloaded and use that like for example the ARC9 Day of Infamy weapon packs to replace the HL2 weapons with.
jogpreet_raj 12 Nov, 2023 @ 12:14am 
Alright, thanks man.
LazarusOregon  [author] 11 Nov, 2023 @ 10:15pm 
@doodooo
Nope. Slums 2 and Dangerous World are 2 mods I know replaces models and textures.
jogpreet_raj 11 Nov, 2023 @ 3:57pm 
I assume Sile doesn't replace anything either then.
I'm just paranoid because abberration made my flashlight ugly af
jogpreet_raj 11 Nov, 2023 @ 3:56pm 
Ey, thanks man.
LazarusOregon  [author] 11 Nov, 2023 @ 4:21am 
@doodooo
This particular campaign port doesn't replace anything. But watch out for my larger campaign ports.
jogpreet_raj 11 Nov, 2023 @ 1:46am 
Doesn't replace any actual hl2, e1 + e2 textures right?
So many custom campaign ports forcefully replace/reskin a bunch of things against my desires lmao
krozbot 8 Sep, 2023 @ 12:53pm 
Videogames is correct, Kallaim was released a year before Sile according to RTSL
Videogames 10 Jul, 2023 @ 3:08pm 
Aforementioned bugs in the comments aside

-Somehow I get the feeling that this was made before Sile. All of the geometry mistakes, shorter overall & less detailed. Seems like a 'proto-Sile' especially considering it takes many of the same elements & structural beats, even the same gunship fight just on a smaller scale & less refined.
LazarusOregon  [author] 7 Jul, 2023 @ 7:51pm 
@Burnitup16
I believe that's a prop from HL2: EP2 so you need to have the game mounted for it to spawn.

I do wish it just spawned as an ERROR to find those bugs more easily.