Mount & Blade: Warband

Mount & Blade: Warband

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The Last Days of the Third Age
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File Size
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2.027 GB
13 Aug, 2014 @ 9:27am
28 Apr @ 4:35am
101 Change Notes ( view )

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The Last Days of the Third Age

Description
Tolkien-based mod for «Mount&Blade» and «Mount&Blade: Warband».

You can also get the mod without using Steam by going to our nifty download page[tldmod.github.io].

For updates and feedback you can join our Discord[discord.gg] or follow us on Twitter or Mastodon[mas.to].

Available in the following languages:
    • English
    • Castellano
    • Français
    • Deutsch
    • 日本語 (99%)
    • Русский (99%)
    • Italiano
    • Polski
    • Türkçe (99%)
    • Brasileiro (97%)
    • 简体中文
    • 繁體中文 (99%)
    • Slovenčina (97%)
    • 한국어 (99%)
    • Want to contribute?[explore.transifex.com]

Weird-looking font? Official macOS install guide | 默认字体, change to default fonts
Popular Discussions View All (1813)
8
21 Jul @ 9:50pm
Is there something interactable prompt in the Dead Marshes like most Special Locations?
Armageddon Steel Legion
5
19 Jul @ 10:36am
Is Foe Hammer still a thing?
Armageddon Steel Legion
5
18 Jun @ 12:19pm
Cannot find evil companions?
antiworld
10,390 Comments
InVain  [author] 29 Jul @ 2:39am 
Hello, thanks for the report! If the problem is reproducible, please upload a save file for me to test. Also please test if dissolving formations (press "u") or changing to native formations or NewFormAI helps.
jonass166 28 Jul @ 8:08am 
Hi, i like this Mod so much but i have a Problem. can anybody pls help ?
At Fight´s only a few of my troops going to fight and listening to my commands. The rest of my troops staying at the Spawn, don´t move and don´t listening to my commands. No matter wich type of troops (soldiers, archers or cavalry) is mixed of all.
thx
撒萨萨 12 Jul @ 5:22am 
界面不知道怎么进游戏。。
mindhunter 12 Jul @ 12:16am 
una obra maestra
我来监督沙瑞金 11 Jul @ 7:09pm 
What factions can set up their advance camp? What prevents them from doing it?
Bit odd how a tower in Dol Guldur looks more like Orthanc than Orthanc itself. Good mod overral, I only think that orcs and goblins alike should have different textures, atleast for the face
Keskin 8 Jul @ 6:23pm 
perfect
SirReggie 8 Jul @ 8:31am 
@InVain Aha, I see. That's a shame, but it's hardly game-breaking. Thanks for the answer.
InVain  [author] 8 Jul @ 12:43am 
@ SirReggie There aren't any alternative weapon modes in this mod. That feature is not "build-in" in the way that you can easily enable/disable it, but you have to set up your items file in a specific way for it to work. Which would break savegame compatibility.
SirReggie 7 Jul @ 7:50am 
@Odoacer And His Barbarifriends It is mod-specific weapons, but it's actually just swapping from one-handed to two-handed. Affected weapons (I've personally noticed) include the long Rohirrim axe, the orcish bastard sword, and the orcish large cleavers too.