Garry's Mod

Garry's Mod

255 ratings
gm_wartorn
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Content Type: Addon
Addon Type: Map
Addon Tags: Roleplay, Scenic
File Size
Posted
Updated
277.416 MB
7 Jul, 2023 @ 11:54am
7 Jul, 2024 @ 5:17pm
18 Change Notes ( view )

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gm_wartorn

Description
What is up nerds, here is my second gmod (or once again, source in general) map! Wartorn is based on a small neighborhood "strip" set against a forestry background and a city not-so far away. The military has rolled in to secure the area, also discovering something underground. Inspiration from maps like gm_boreas and the DC missions from 2009 MW2, as well as the 7 Hour War.

All content is packed into the map, no games are required (besides gmod itself, yea)
If reflections look weird or purple try putting "mat_specular 0" into console

Features:
-9 Enterable and Furnished Houses
-Small River Canal
-AR3 Turrets (useable by players and npcs)
-Animated 3d Skybox
-Dark forest section for your creepy pasta needs or something idk
-Medium/Large bunker complex with various types of rooms
-Security Cameras
-Ai Nodes and Navmesh

Run gmod in 64 bit for the best performance

Make sure to give it a thumbs up if you enjoyed!
55 Comments
ALL MY FELLERS  [author] 7 Jul, 2024 @ 5:23pm 
Ok there i did that and fixed the grass make sure to send the 7 dollars
ALL MY FELLERS  [author] 7 Jul, 2024 @ 1:59pm 
look ill do it like later this week but im going to be expecting a hand written apology for your behavior, if you need to mail it my address is 7
ALL MY FELLERS  [author] 7 Jul, 2024 @ 1:50pm 
yeah i am lazy
Ethan Oliver Ralph 7 Jul, 2024 @ 10:05am 
>guys those ugly purple reflections are totes just user error, im not lazy at all
ALL MY FELLERS  [author] 7 Jul, 2024 @ 9:59am 
no i dont think i will
Ethan Oliver Ralph 7 Jul, 2024 @ 9:34am 
BUILD YOUR FUCKING CUBEMAPS
UnBeatWater 25 Mar, 2024 @ 9:37am 
The map maker forgot to build (and maybe even add) cubemaps, so any errors related to "cubemaps" can be ignored when mat_specular 0 (which disables cubemaps) is used.
And for the grass error, I think map maker might have built the map with wrong compilers, which causes a bad shader to be used.
FOR MAP MAKERS:
Compilers:
Use GMod's included compilers, while other compilers may be better, this insures compatibility with GMod.

Cubemaps:
Please add (it makes reflections look better) and build cubemaps, just add env_cubemap entities around your map (make sure they are 64 units above the ground), and then when you have compiled your map open up the game (in this case GMod) and type the following commands in order (this builds cubemaps in LDR and HDR):
1. mat_specular 0
2. mat_hdr_level 0
3. map [YOUR MAP]
4. buildcubemaps
5. mat_hdr_level 2
6. reload
7. mat_specular 0
8. buildcubemaps
9. mat_specular 1
for more correct info on cubemaps: https://developer.valvesoftware.com/wiki/Cubemaps
luiz gabriel 17 Mar, 2024 @ 5:41pm 
and also these security cameras lag the game
luiz gabriel 17 Mar, 2024 @ 5:41pm 
i like this map but the underground base entrace make my game lag so much, 60 FPS go to 10 when i see it
AgentMakc 7 Mar, 2024 @ 12:05am 
i dont know how to find grass files but grass working normaly on gm_construct