RimWorld

RimWorld

80 ratings
Sense of Urgency
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Mod, 1.4, 1.5
File Size
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207.572 KB
8 Jul, 2023 @ 2:32pm
14 Apr, 2024 @ 4:44pm
3 Change Notes ( view )

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Sense of Urgency

Description
Adds a high-priority "Urgent" job category to make colonists prioritize urgent problems. No more colonists ignoring dead generators or going to bed while their colleagues are bleeding out on the floor.

Urgent jobs include:
- Refueling empty generators
- Rescuing colonists who are bleeding out
- Refueling expired camp fires and passive coolers
- Rearming empty turrets
- Feeding starving patients and prisoners
- Charging flat mechs
- Cutting blighted plants

Also adds the following optional behaviour (enable/disable in mod settings):
- Doctors prioritize tending patients by need
- Hunters prioritize target animals - strong hunters prioritize dangerous game and vice-versa

Compatible with Complex Jobs and Common Sense.
14 Comments
kongkim 16 Jul @ 4:23pm 
Will you update the mod?
Ghostmare 12 Jul @ 6:01am 
Hope it'll br updated to 1.6
Commander Link 26 May @ 12:00am 
oof, last 4 comments saying it breaks the game is not a good look. i wont download
Snooper 5 Nov, 2024 @ 4:52am 
After a few hours of error checking, this mod crashes my game.
Vartarhoz 31 Jan, 2024 @ 2:39am 
Same here vehicles breaks
J.C Denton 25 Jan, 2024 @ 9:07pm 
just had the same problem eUndun had
eUndun 21 Jan, 2024 @ 2:17am 
mod breakes job giver ui for vehicles
ZombiePhil  [author] 17 Jul, 2023 @ 2:12pm 
For feeding babies, you can already set that to urgent under the baby's feeding tab. Or is that not working?
>>Breiker<< 15 Jul, 2023 @ 3:54pm 
Hi is this mod compatible with Common Sense?
RoninVV 15 Jul, 2023 @ 2:44am 
Agreed if you could add feeding children that would be amazing.