Left 4 Dead 2

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Touhou Galaxy Project - Airburst Grenade Launcher
   
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Game Content: Weapons, Models
File Size
Posted
Updated
24.676 MB
9 Jul, 2023 @ 7:05am
8 Mar, 2024 @ 9:30am
2 Change Notes ( view )

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Touhou Galaxy Project - Airburst Grenade Launcher

In 2 collections by Mastodonmk2
Lady Blanec's Neptunia Stuff for Left 4 Dead 2
80 items
Touhou Galaxy Project: Project Isla
67 items
Description
"This 2000s classic OICW once belong to little girl with gun. Now it's dead along with her." - Kanade Yoshimizu




The Superpe Ronte AGL-36 Airburst Grenade Launcher (AGL-36) was a standalone version of now defunct Sakuri Chiyuran Type-4/1 OICW that Superpe Ronte once co-developed with their rival companies to develop a weapon that consider to be most powerful in that period which only good hand of Alpha Force member like Ringo Niwa once use this weapon. Since SCR has ceased their Type-4/1 production due to high cost to produce, complex system, as well as risk of falling to enemy hand, the Type-4/1 became a rare weapon alongside with Fruit of Grisaia railgun until the last Type-4/1 was eventually destroyed after Ringo's death in final TGP episode.

Most of Airburst Grenade Launcher made by SR was use by Midgaran campers and trolls who using OMA and Danger Close against Abomon to get 25 kill and calling a tactical nuke to.... wait, are you ever learn the lesson of human civilization's downfall?


(9/3/2024)
- Revamped the weapon animation.
- Update weapon model and texture.
- Update firing sound.
- Remove Michael Bay skin and replace with Classic SCR Type-4/1 OICW skin.


Basic:
- Replaced Grenade Launcher
- HUD Icon
- Toon-like Texture
- Custom Animation
- Custom Physics (for singleplayer and modded servers)
- Custom Skin (for custom map and skin random mod)

Programmer:
Texture size: 2048x2048
Polygon: 5400+


Author:
- Lady Rinne Yoshimizu
(Model, texture, and animation)

Others:
- мяFunreal (Rig base)
- Compile Heart
- Idea Factory

Source:
- Hyperdimension Neptunia: Touhou Galaxy Project
- Afterlife Expanding Project


- Be Positive




All this event is Kasami Hiiragi Theater.

(C) 2015 - 2024, Yoshimizu Castle. Compile Heart, Idea Factory. Hyperdimension Neptunia: Touhou Galaxy Project.
3 Comments
Alec Farron 29 Jul, 2023 @ 4:58am 
I did see that! I hope someday you can do it again when you have the time of course, you should work on your own personal projects. The best thing about Mass Effect's Reloads, is basically they usually just...pull some invisible part of the gun and the thermal clip pops out then they just slap or hit the gun again to charge a new one, They can be seen in this video, the reloads remind me of dead space. https://www.youtube.com/watch?v=ApbVqQjTvv0 Thanks for responding to my comment so quickly too! I hope you're well.
Mastodonmk2  [author] 29 Jul, 2023 @ 4:55am 
@Alec Farron
It's very unfortunate that I rarely go back to remake those Mass Effect weapon mod since I was focus on TGP mod (and sometime Star Wars mod like JFO) which I'm not good at make reload animation that move the hand without break the game's frame. Also, I can't download Mass Effect Legendary Edition to find the model without remove some game that I still not complete like Jedi Survivors since I need to reserve some hard drive for other stuff.

But isn't mean that I won't mod them in future (if I have time). I might look into it in future and there is one weapon that I already made in workshop back in 2017.
Alec Farron 29 Jul, 2023 @ 4:39am 
Hi! I think I found and downloaded your old Mass effect mods from Gamemaps, and I was wondering, did you ever think of potentially going back to change the reload animations to be more like Mass Effect's I know a couple have animations, and the shotguns it doesn't really matter. It's something I'm a big fan of is reload animations and I know those can be hard work especially working in QA for several years myself. I was also wondering if you might be interested in modding in other Mass effect weapons such as the M-25 Hornet, or the M-55 Argus or even the Halberd? I would be willing to potentially discuss commissioning them if possible?