Age of Wonders 4

Age of Wonders 4

28 ratings
Map pins, Habitable Tunnels and other utilities
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2.342 MB
10 Jul, 2023 @ 12:08pm
10 Dec, 2024 @ 1:14pm
11 Change Notes ( view )

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Map pins, Habitable Tunnels and other utilities

In 1 collection by badokk
Badok's Vanilla+
13 items
Description
A collection of various utilities. You can freely pick from the mod's features thanks to a configuration event that will show up at the start of each game.
37 Comments
Dellar 21 May @ 8:49am 
Tried the mod for the first time and it doesnt seem that I am able to do anything with bedrock (with tunnels). I also activated the function in the menu that pops at the beguining of the game
DeuxMor 6 Apr @ 1:00pm 
Removing Bedrocks doesn't seem to work anymore after the patch.
Dunga321 23 Feb @ 9:57am 
I am having the same issue. I selected an underground bedrock area and it cast the spell, leaving behind the same bedrock i was trying to remove.

Thanks for the mod btw. Really does a lot for underground options when it works!
Stephanie 13 Feb @ 12:03pm 
That's odd, because until just recently, your mod WAS able to remove any Bedrock province which it said were Valid. I was able to build giant cities underground, which was cool. but then suddenly it stopped working,. And like you said, Bedrock areas which it claimed were Valid targets suddenly weren''t. In fact I can't get it to change any provinces underground any more. I'm back to just clearing Diggable areas by legit Digging, because nothing else is ever usable any more. Something got changed..
badokk  [author] 13 Feb @ 12:59am 
Hey, @Stephanie. If I understand you correctly, you're talking about removing bedrock from full bedrock provinces with not even a single traversable hex? If so, this was never the intention of the mod and I haven't really seen such behaviour myself, it wasn't supposed to work this way. As the name of the feature suggests, the spell is supposed to work on preexisting uninhabitable *tunnel* provinces. Conversely, I'm not sure how I could force the behaviour you want...

As for it being targetable on full bedrock provinces, it's an unfortunate implementation detail. There is a note in red text in the spell's description, but I understand it can be missed and the gold lost, sorry for that.
Stephanie 12 Feb @ 3:29pm 
This mod was working fine for me after being updated... until recently.

Now, it no longer terraforms anything underground. When you mouse over bedrock tiles, it shows some as being Valid for terraforming, just like it used to. But when you actually terraform them, it just takes your gold, claims you can build on it, yet the Bedrock remains. You can't enter into it with any units to actually build anything.

Can you look into this? I tried to find Mod conflicts on my end, and couldn't find any. I tried re-subbing, tried manually deleting and reloading, and still got the same results.

Being able to build underground by removing tons of useless Bedrock features was great, and i really miss it...
MattStriker 31 Jan @ 8:43am 
Resubbing was the first thing I tried, didn't fix it.

HOWEVER.

After getting confirmation that it SHOULD work, I decided to be more thorough, tracked down and deleted the mod folder manually, THEN resubbed again.

And that did it. So if anyone's having the same problem, try this method, it might fix it!
badokk  [author] 30 Jan @ 11:20pm 
Odd, I've just tested and it works no problem. Try resubbing.

Btw, it only works on land tunnel provinces - waterways can't really be terraformed this way as their central hex is often blocked.
MattStriker 29 Jan @ 6:01am 
The tunnel terraforming still isn't working for me.