Ravenfield

Ravenfield

106 ratings
Island Base
   
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Content Type: Maps
File Size
Posted
Updated
37.002 MB
13 Jul, 2023 @ 9:19pm
14 Jul, 2023 @ 2:55pm
3 Change Notes ( view )

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Island Base

Description
So i just finished this old map i was working on, i hope you like it. Theres not much to say about this one, i'll try to fix another old map that i gave up on, it's based on a Afghan village, my plans on it is to make it a open space map. Anyways the recommended bot ammount to use is between 60 and 80.

Thank you for playing my map! Please don't forget to rate it and point out any errors, provide suggestions, or even share ideas for a future map. Perhaps my next map will be based on one of your suggestions :)

22 Comments
ibanatiщє 26 Jun @ 11:17pm 
да
𒀱КАТАЛ ФАЛК 22 Nov, 2023 @ 8:27am 
ждем возрождения ахуених карт от него
Yul Rave (starstrafe) 8 Sep, 2023 @ 1:33pm 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3004200610
Here's a little thing about spawn point placement, maybe you'll find this useful too.

And props to those props made out of shape primitives, those trucks are pretty detailed!
Yul Rave (starstrafe) 8 Sep, 2023 @ 1:31pm 
-That giant pathfinding box is making everything much worse, delete it and bots will navigate better.

- The MG nest at the base blocks bots from going through, the net is a little bit too low for them to walk under.

- I think i said this on your last map; putting colliders in the bushes is a pretty bad way to make a shrub wall, since the square collider never conforms to the bush, and will block the player's bullets at random angles and locations. If you absolutely must have a shrub wall, it's best to place an actual wall, or rock, or even a grass-colored cube inside them, at least then we can see what we can and cannot shoot through.
Abrams_Pucci 29 Aug, 2023 @ 10:24am 
ИМба
Wizzuh 19 Jul, 2023 @ 5:41pm 
that lighthouse and the sunset really give me that Battlefield 1943 feel. The iwo jima map has a lighthouse and a sunset like this so it feels really nostalgic lol.
Just_a_boi 15 Jul, 2023 @ 9:05am 
Understand, btw good luck in the modding!
шаитнея  [author] 15 Jul, 2023 @ 8:34am 
I have tried it and nothing seems strange to me. I created this map a long time ago and maybe some kind of incompatibility was created, if not I have no idea why they stay still in 'weird places'. Also, the base flag already has a large protection radius and I can't change the rock textures. I'll see what I can do to fix it, thanks for letting me know!
Just_a_boi 15 Jul, 2023 @ 7:19am 
Also forgot to say Last thing, I Hope I will see maps with details like this
Just_a_boi 15 Jul, 2023 @ 5:41am 
Some bugs what i found in map:
- Bots in vehicles sometimes get stucked and flipped (tested at modded ones)
- Sometimes bots standing at weird places (standing behind dead bodies, on the closed truck, in the textures and looking at the walls)
- Bots standing at each other etc

Recommendations:
- try to fix most of the things what i find
- make Base flag have bigger radius so bots can take more defencive positions.
also try to change the rock textures what should be glass at something other