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Here's a little thing about spawn point placement, maybe you'll find this useful too.
And props to those props made out of shape primitives, those trucks are pretty detailed!
- The MG nest at the base blocks bots from going through, the net is a little bit too low for them to walk under.
- I think i said this on your last map; putting colliders in the bushes is a pretty bad way to make a shrub wall, since the square collider never conforms to the bush, and will block the player's bullets at random angles and locations. If you absolutely must have a shrub wall, it's best to place an actual wall, or rock, or even a grass-colored cube inside them, at least then we can see what we can and cannot shoot through.
- Bots in vehicles sometimes get stucked and flipped (tested at modded ones)
- Sometimes bots standing at weird places (standing behind dead bodies, on the closed truck, in the textures and looking at the walls)
- Bots standing at each other etc
Recommendations:
- try to fix most of the things what i find
- make Base flag have bigger radius so bots can take more defencive positions.
also try to change the rock textures what should be glass at something other