Tabletop Simulator

Tabletop Simulator

39 ratings
Eldritch Horror Complete Revised
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File Size
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3.954 MB
14 Jul, 2023 @ 6:54am
7 Nov, 2024 @ 4:57am
28 Change Notes ( view )

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Eldritch Horror Complete Revised

Description
All changes/tweaks:
- Option for automated Player Board Setup
- Option for scripted 3D Player Models
- Option for scripted 3D Monster Models*
- 9 Eldritch Horror themed Music Cartridges (each 1 hour long)
- Updated dice and dice roller
- New character health and sanity counters
- Automatic revised reference card placement
- New custom Card Finder with animation
- Various Visual/QoL/Script/Room improvements and fixes
- Scripted Fan Expansions "The Phases of the Moon" and "Journey of the Unknown"

*Monsters with a minus in their name don't get spawned, some monsters with a space don't spawn, some monsters with a space might have the wrong model spawned (e.g. Deep One - Deep One Hybrid). I am unsure how to fix this.

Credit
Main Game, Script and Credit, managed by King in Yellow
Monster Models and Investigator Models by MilkIsRacist
Custom Dice (Roller) by Purpleclone (script adjusted)
Health and Sanity Counters by SomeDeadGuy
Counter Script by Baobots (script adjusted)
Music Player (Fix) by MegaTHEshkaF


Popular Discussions View All (1)
1
25 Nov, 2024 @ 2:28am
How can i play?
Ernesto
32 Comments
Player 12 Jul @ 3:10pm 
Regarding disaster cards, there are mythos cards that cause disasters even if you aren't using a prelude or ancient one that includes disasters.

The Earth Will Shake is a hard green mythos card that will cause a disaster, even if you aren't using a prelude or ancient one that triggers disasters.
chinib 26 May @ 11:27am 
whoever animated the 3d models did some fine work. zombie horde is my favorite.
Kilo Wyatt 26 Apr @ 1:00am 
Possibly
enn  [author] 26 Apr @ 12:39am 
I tried it yesterday and it worked, it might be that the monster that spawned for you doesn't have a model since not all of them do
Kilo Wyatt 25 Apr @ 8:46pm 
I might be missing a script but monsters don't pop up with there model when a gate spawns
enn  [author] 25 Apr @ 3:38am 
But that is how it works is it not?
Kilo Wyatt 24 Apr @ 3:55pm 
is there a way to make the monster models come out along with there little stat block ?
erc1971 30 Jan @ 3:31pm 
Soulsounds - the bags up at the top of the board turn invisible after set up, but they are still in the same space. If you mouse over then, you can look for the "Cities In Ruin" bad and pull the components out that you need. I had to do the same thing.
enn  [author] 28 Jan @ 12:39am 
Also thank you all for the nice comments I really appreciate it!
enn  [author] 28 Jan @ 12:39am 
searching for "Task" works for me. Try placing it on a different deck, doing a different search, then put it back on the original deck you wanted to search. I forgot why/when that bug happens but that should fix it