Total War: THREE KINGDOMS

Total War: THREE KINGDOMS

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Buildings Tweaks & Balance
   
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Tags: mod, campaign
File Size
Posted
Updated
1.500 MB
17 Jul, 2023 @ 9:11am
18 Jul, 2023 @ 6:25am
6 Change Notes ( view )

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Buildings Tweaks & Balance

In 1 collection by Shatti
Records Mod +
27 items
Description
-Food trader: consumes less food.
-Granaries: gives reserves to adjacent commandries, also it has little pasentry income.
-Confucian temple: adds +2 loyalty to all characters on top of it's public order.
-Tax building: have less public order penalties.
-Training camp: redeployment cost = -10, added -2 mustring , it costs -2 supplies.
-Military forges: they produce extra wooden sticks for battles.
-Yellow turban building: gives more public order penalties to adjacent commandries.
-Iron resources: give supplies to armies faction wide instead of local commandry.
-Wood resources: give supplies to armies faction wide instead of local commandry.
5 Comments
sam.pidgeon 23 Dec, 2023 @ 5:47pm 
would be good for food production from farms to be increased for all factions
neilios9999 3 Aug, 2023 @ 11:02pm 
I think you should also give drastic food production or consumption reduction to the granary-chain. And please apply it to the yellow turbans, they don't have that.
LuisAlaguna92 1 Aug, 2023 @ 3:26pm 
I support this to be part of some kind of overhaul.
MyGoodMate 28 Jul, 2023 @ 4:55am 
Please keep working on this mod.
I'd like to see more tweaks.
Chip Chipperson 21 Jul, 2023 @ 6:38am 
I like this idea. Going to try it.