Total War: WARHAMMER III

Total War: WARHAMMER III

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Trajann's Barthuum, Sentinel of Precision
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16.401 MB
20 Jul, 2023 @ 4:38am
22 Aug, 2024 @ 5:47pm
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Trajann's Barthuum, Sentinel of Precision

Description
Note: This mod is included in my Sentinels Compilation. If you are subscribed to that mod then you don't need to be subscribed to this one.

The newest addition to my Sentinel lineup, Barthuum!

If you couldn't tell, he's a bone giant, and so naturally has an affinity for ranged firepower. Wielding a massive bow, he can fire a single bolt, or a spread-shot. This allows him to deal with both single targets, or large groups of infantry. He also comes with the ability to negate incoming ranged damage, as well as power up friendly ranged constructs. He focuses on bone giants and ushabti great bows, providing various buffs and abilities to both. His combat stats aren't anything stand out, but even still, as a giant stone construct he can hold his own. He is meant to be the ultimate artillery piece, sitting in the back and picking off enemy units before they reach your front lines. Once he's fully kitted out, he becomes a true ranged nightmare. He comes with his own skill dump that grants bone giant capacity. He is available for the 4 major Tomb Kings factions, and is added to the Tomb Prince recruit pool.

He also comes with a unique Regiment of Renown, Barthuum's Blind Guardians. It's a unit of two bone giants, with increased health and the guardian ability. Stick these guys beside Barthuum and you'll have an unbreakable position of firepower. They are unlocked at level 28 and benefit from bone giant tech.

That concludes the third entry into my Tomb Kings Sentinel project. Next up will likely be the sentinel for the tomb scorpion. This project has proved to be incredibly fun to work on, and I'm excited to keep adding new characters. As always, any feedback or issues you have are greatly appreciated, and I hope you enjoy!

Donations
If you would like to support me, you can donate here: https://ko-fi.com/trajannv . It is by no means required, and even if I never receive a single cent, I will continue to make mods for as long as I have interest. But of course, any donations are greatly appreciated!
22 Comments
Dairak Logrus 5 Oct, 2024 @ 9:22am 
work with tech tree mods?
Trajann V  [author] 26 Feb, 2024 @ 8:31pm 
Updated to 4.2
DazMaZ 2 Aug, 2023 @ 1:38am 
the lad
Kaneda 31 Jul, 2023 @ 11:50pm 
thank you 🍻
Trajann V  [author] 29 Jul, 2023 @ 2:54pm 
@GamerLad
Most likely, you'll have to spawn him in via console commands.
GamerLad 29 Jul, 2023 @ 7:59am 
Could it be that I'm using Legendary Characters, would that conflict?
Trajann V  [author] 28 Jul, 2023 @ 6:24pm 
@GamerLad
I can't imagine a reason why only Nyrask would show up. There might be a mod conflict on your end, or you may have to resubscribe to the mods.
GamerLad 28 Jul, 2023 @ 11:31am 
Hi! I have subscribed to all 4 of your Sentinel mods, however I'm having issues on how to find them? I'm playing Settra, and I only have Nysark, this and the others do not show up at all in the recruit pool. Any advise?
Formous 25 Jul, 2023 @ 3:28pm 
Please, Mod compilations for each themed group would be awesome.
Mirado 25 Jul, 2023 @ 8:31am 
Thx for the mod. Love your sentinels!

A question for all: Does anyone know how to summon a hero in multiplayer per console command for anyone else but the host? Since the Sentinels don't appear with LC and we would still like to have them^^ My thanks to anyone who might be able to answer!

Othewise I would be really grateful if the Sentinels become compatibel of course ;-)