Hearts of Iron IV

Hearts of Iron IV

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Old World Blues: In the Sun-Scorched Canyons
   
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1.959 MB
20 Jul, 2023 @ 12:50pm
7 Aug, 2023 @ 1:54am
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Old World Blues: In the Sun-Scorched Canyons

Description
[Old World Blues - In The Sun-Scorched Canyons]

On a small, radioactive plateau just east of the Arizonan wastes sits a small, ramshackle settlement. At its center is an ugly chunk of metal rising a few dozen feet off the ground. To the untrained eye, it might look like a a strangely large scrap house, but the steel wall surrounding the entrance to the Los Alamos Research Facility—known more colloquially as "The Reservation"—hides a sprawling network of dusty tunnels and dark secrets. In its depths lie the thousands of followers of one Dr. Willem Clark, a mad ghoul determined to ghoulify the entire human race. But he's not the only ghoul with a will in the bowels of the Reservation, and not everyone believes his dreams of domination are a realistic possibility for the future of the Reservation.


Major Changes:

☢️ Sweeping event, focus tree, and tooltip rewrites to just about every corner of the nation to clarify comprehension of what everything's trying to say!

☢️ A wide swath of bugfixes and technical improvements to give the Reservation a refreshed sense of functionality!

☢️ A large handful of new focuses for both paths that center around giving the three main routes a bit of filler and closure!

☢️ A ton of new narrative events to expand the story and a custom event chain for Dr. Clark's War on Humanity!

☢️ A new focus for the Green Tree to petition Caesar to let you do to the Navajo what they honestly should've done to you!

☢️ my head hurts ! (mine too)


Features:

💥 Two Fully Fleshed-Out Focus Trees
💥 50+ New Focuses
💥 30+ New Events
💥 Bugfixes/Rewrites
💥 Two New Event Chains
💥 A Custom Continuous Focus for the Post-Project Reservation
💥 Enough buffs to make the nation a viable side-grade to the Navajo lol


Why is this submod necessary?

When Old World Blues' 4.2 update dropped, The Reservation was one of the nations that came with it. I (Sam) played it and thought it had potential, but it missed the mark on a few significant objectives. This submod aims to fix everything that can be fixed with the Reservation. At the end of the day, I wouldn't say this is an "overhaul" submod as much as it is just an "expansion" submod, so the most of the tree has been unchanged and the Reservation's experience is still fundamentally the same. But it does have enough new stuff to make it—in my not-so-humble opinion—at least a nation worth playing. With all that out of the way, we hope you enjoy the narrative experience, and good luck. It might not be everything you had hoped for with this nation, but it'll have to do. :)

If you find any significant incompatibilities with other submods, please let us know so I can update this little blurb.
(Ditto bugfixes, typos, or anything else major you find while playing. We aim to improve and your help is appreciated.)

Credits:

🏭 Slappy: Coding and Implementation
🏭 Samwiz1: Design and Writing
🏭 DoctorEntropy: Coding and Bugfixing

If you have any further questions, please ping @Slappy#2455 or @Samwiz1 on Discord and we'll be happy to answer. Thank you so much for to playing our story.[/i]
Popular Discussions View All (1)
8
27 Jul, 2023 @ 1:21pm
PINNED: slap your bugs here
BigSlappy
14 Comments
Nostalgia critic 23 May @ 2:32am 
wish this still worked loved this mod
Mister Bungus 12 Feb, 2024 @ 8:48pm 
What does assigning newborns to Building a New Society or Aiding In Our Defense do?
Subway 13 Jan, 2024 @ 11:30am 
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Gensek 12 Jan, 2024 @ 4:44am 
How to bring Green to power?
Samwiz1  [author] 31 Jul, 2023 @ 9:43am 
Nope, that's pretty much the end of the campaign. The main point of the original Reservation's story was trying to get across the idea that this tiny nobody nation from nowhere isn't capable of taming the wastes on its own, especially given its position stuck up between the major regional hegemon power and one of its client states. There's another ending where you join the NCR instead of the Legion if they kill the Legion in the year the War on Humanity rages, but it's pretty much the same result; the Reservation simply doesn't have enough fighting power on its own to win outright. This mod attempts to fix everything that's wrong with the Vanilla OWB Reservation; the one thing it can't fix is that it's still the Reservation we're talking about.
Random Show 31 Jul, 2023 @ 6:28am 
Green took over the government and now I'm back in the Legion 'waiting'. Is there any point in playing further?
BigSlappy  [author] 25 Jul, 2023 @ 5:13pm 
TRUE
Enabler 25 Jul, 2023 @ 9:31am 
Hungary
amode66 25 Jul, 2023 @ 1:33am 
the sun-soursed chungus
BigSlappy  [author] 23 Jul, 2023 @ 1:36pm 
There are four paths in total
1. When Green launches the coup on the 13th month, caesar must own flagstaff
2. Same thing except its the NCR who must own flagstaff
3. Same thing but a third party must own flagstaff, it can be you, it can be HELIOS, if can be the sleepers, so long as someone OTHER than the legion or ncr owns flagstaff
4. Green's secret tree, same process to get it as the base game