Garry's Mod

Garry's Mod

173 ratings
Scarif Map | rp_scarif_gi
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Content Type: Addon
Addon Type: Map
Addon Tags: Movie, Roleplay, Realism
File Size
Posted
Updated
821.739 MB
21 Jul, 2023 @ 9:24am
9 Apr @ 10:11am
15 Change Notes ( view )

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Scarif Map | rp_scarif_gi

In 1 collection by BA
Empire at War | Imperial:RP | Gaming Interactive
123 items
Description


Scarif, Abrion Sector, Outer Rim

Scarif? They're going to Scarif? Why does nobody ever tell me anything, R2?

This is a map made to artisticly emulate Scarif as seen in Rogue One and in EA's Star Wars: Battlefront II. It is complete with an outside/exterior featuring two big islands and one small island with multiple baracks, landing pads and storage rooms, the imperial citadel tower featuring three levels with a bunch of rooms like the control bridge, training areas, a medbay, a prison and much more and a 3D skybox showing the outside of the tower in the distance as well as multiple bigger and smaller features throughout the map. There is also a spawn room with credits for the people who worked on this map and two seperate admin rooms for sits. Keep in mind that this map does not have AI nodes but comes with an optimized navmesh for more advanced bots. This map is basically stretching the limits of what is possible to be achieved within the Source engine as it pushes multiple boundaries via more or less intuitive ways and workarounds. If the map is too empty for your liking, you can use PermaProps to fill it with your own stuff.

This map was made by members of the German Garry's Mod community Gaming Interactive. Links to their groups and Discord servers are down below.

Links

Want to edit my maps, buy singular buildings or request a commission? Then join my Discord server - *Click me*[discord.gg]

Gaming Interactive Discord - *Click me*[discord.gg]
Gaming Interactive Group - *Click me*

Author & Contributors

BA - Main developer and author of the map. This is also the only person allowed to give permission to edit the map
PaulPanzerwerfer - Very good and based man. He edited some models, helped shape the islands and was a big help throughout the lenghty time this project took in general
The Invisible Man - Generated the basic displacements for the islands as well as ripping some stuff from Battlefront II

Feel free to use this map on your server or in sandbox, I don't really care. If you wanna edit it, just ask me and we'll figure something out.

Tags

Star Wars, Battlefront, Scarif, Rogue One, Sci-fi, Islands, Tropical, George Lucas, Planet, Imperial, Empire, Death Star, Roleplay
Popular Discussions View All (2)
4
30 Apr, 2024 @ 6:55am
PINNED: Features
BA
4
3 Jun @ 8:59pm
PINNED: Bugs
BA
42 Comments
KingGiraffe601 8 Mar @ 9:58pm 
can I get permission to edit this map please?
Vahoristonator 20 Jan @ 6:04am 
how i can fix the missing textures?
The Caesar 9 Dec, 2024 @ 8:28pm 
I have some inquiries to ask you personally. I have sent you a friend request!
BA  [author] 22 Oct, 2024 @ 4:09am 
@NITZ I am very picky when it comes to map commissions. Send me a friend request and we can discuss this further
NITZ 21 Oct, 2024 @ 8:04pm 
Hey BA, do you do map commissions?
BA  [author] 8 Oct, 2024 @ 4:44am 
@Caesar | IFN.GG We made it so (somewhat annoyingly and because we wanted the reactor to be supervised on our server) that there is a random interval where it reaches a critical state and someone has to go down and press a button. The moment it reaches that critical interval, a red light should be activated on one of the consoles on the bridge. Also, all lights on the reactor console should be red instead of white. You then press one of the buttons on the reactor console (I can't remember which one anymore) to reset that interval.

If you didn't manage to do that. You have to manually restart the reactor by going into the radiated chamber, cranking the coolant valve and then starting it again via the main button. However, I've heard people say that the coolant valve does not work for everyone which is odd. If that issue persists or is confirmed, I will remove the feature altogether for the time being
The Caesar 7 Oct, 2024 @ 4:12pm 
How does one reactivate the power after it is turned off?
( it seems to turn off automatically? )
[AOC] [GSP] Applebased 6 Jun, 2024 @ 9:07am 
The reflections on the floors and windows are missing textures somehow, although evereything else works great :) any missing textures i must add?
xander.patterson 2 Apr, 2024 @ 2:21am 
@delta there should be a required items tab, one of those is the texture pack, and the others are other texture packs and props, hope that helps!
1 Mar, 2024 @ 5:52pm 
reminds me of battlefront 1 2015