Stranded: Alien Dawn

Stranded: Alien Dawn

This item is incompatible with Stranded: Alien Dawn. Please see the instructions page for reasons why this item might not work within Stranded: Alien Dawn.
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325.121 KB
22 Jul, 2023 @ 11:13pm
6 Nov, 2023 @ 3:48am
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Description
This mod increases the max number of active/inactive circuits in electric devices from 10 to 20, while adding an option in the Options menu to change this number from any number between 5 and 50.
8 Comments
Mnementh  [author] 12 Nov, 2023 @ 4:48am 
Hello, everyone! This mod is no longer necessary, as there is now an in-game option that serves the same purpose.
sydtrakked 7 Nov, 2023 @ 10:26pm 
For New Players: Mod is obsolete, feature was added in R&G update
Redjacks 16 Aug, 2023 @ 9:27am 
This is the way.
Alfuken 26 Jul, 2023 @ 2:36pm 
Thanks! That'd be awesome :)
Mnementh  [author] 26 Jul, 2023 @ 4:33am 
Honestly, I don't know, Alfuken... But I will check when I have the time.
Alfuken 26 Jul, 2023 @ 2:46am 
Would it be possible to introduce an "AND"-switch, that activates circuit X, only if both circuit Y and Z are "active"? Would be really helpful in defensive setups with multiple entrances, where sensors can cover only one entrance at a time.
Mnementh  [author] 24 Jul, 2023 @ 12:34am 
Glad it helps, @Jaggid Edje
Jaggid Edje 23 Jul, 2023 @ 5:01am 
NICE! I needed this mod for my bigger bases.