Divinity: Original Sin 2

Divinity: Original Sin 2

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Cleric - All Brand
   
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Type: Add-on
Game Mode: Story
Tags: Skills
File Size
Posted
Updated
25.988 KB
26 Jul, 2023 @ 10:26am
27 Jul, 2023 @ 10:59am
3 Change Notes ( view )

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Cleric - All Brand

In 1 collection by Cleric
Cleric's DOS2 Miscellaneous Mods
10 items
Description
Another small project.

Adds Firebrand variants for Aerothurge, Geomancy (just Earth), and Hydrosophist.

Since it's a low effort mod, learning the skills was done by script. When you learn firebrand, the three new variants are learned automatically. This might require a trip to the Respec Mirror in order to accomplish.

All Brand Auras are mutually exclusive at the moment, so Firebrand will overwrite Frostcraft, which will overwrite Fossilize Arms, etc. You can only have one status at a time.

If you're playing a modded game that alter's Firebrands effects, it will not affect how the variants operate. I am just not gunna make a version of this mod to reflect the changes every other mod author has created. Casting animations and effects for the variants are the firebrand effects, so it will look a bit odd.

Finally, no, there will not be a poison variant. That role is already played by Venom Coating and Venomous Aura, and both have stronger values than Firebrand.
8 Comments
Nyx (She/Her) 23 Sep, 2023 @ 7:29pm 
@Ray use the combined texture atlas mod to increase the limit by a massive amount. Larian has a TON of nearly empty atlases eating up the cap
Ray 31 Jul, 2023 @ 4:48pm 
Could these be added into your library? I'd like to do a run using *all* your mods but staff skills but all using all your mini mods takes me over the 7 atlas limit.
zulOkin 27 Jul, 2023 @ 1:53pm 
can i get a chaos damage one
Cleric  [author] 27 Jul, 2023 @ 11:04am 
Okay, I did a dumb and skipped a step. The script is attached to the things it needs to be and should be functional now. Tested with the .pak from steam on another machine xD

Sorry about that!
MDC_Dashie 27 Jul, 2023 @ 3:41am 
So I got around to testing to see if it works and as of right now, when I try to learn Firebrand, no other skill pops up/gets learned besides Firebrand.

Just to make sure, character in question has all elemental skills at 5 or higher, so that doesn't play a factor in it.
EEEEE 27 Jul, 2023 @ 1:22am 
Can't believe this actually exists now. Me and Dashie are in a playthrough, and they were complaining about how no firebrand mod exists. Amazing.
MDC_Dashie 27 Jul, 2023 @ 1:14am 
Thanks for making this!
Lebensmude YT 26 Jul, 2023 @ 3:58pm 
Nice, makes magic focused melee builds more viable.