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Drydock - Warship
   
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File Size
Posted
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32.412 MB
26 Jul, 2023 @ 9:55pm
6 Oct, 2023 @ 11:11am
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Drydock - Warship

In 1 collection by Something Lurks
Barojects
350 items
Description
An extremely work in progress and probably too ambitious mod by someone who is new and still bad at making mods.

Warship is a military themed sub part expansion in a series of mods to be released by me under the Drydock name.

Currently includes several military electronics and equipment. Including a set of unique turrets.

Turrets currently added:
20mm Vulcan - Uses standard chaingun ammunition for now, but delivers rounds at a blistering rate of fire.

30mm Vulcan - High rate of fire and high damage.

Rotary Cannon - Delivers explosive shells at a decent rate of fire.

Cannon - Currently works as a reskinned railgun.

Plasma Repeater - Unlimited ammunition with decent damage.

Plas-Rail - High damage hitscan weapon with a long charge time. Sub-editor only.



All items are extremely wip and made of butchered code reverse engineered from other mods.

Plasma Repeater and Plas-Rail assets from this custom sub:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2960822287

Other Drydock Mods:
Roughneck (Industrial Theme) - Early Alpha Released - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3010488812
Warship (Military/Analog Theme) - Early Alpha Released - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3010489180
Polaris (NASA/High Tech Theme) - Almost Alpha Ready
Malignant (Organic Theme) - Early Dev
1 Comments
Malikyte 11 Dec, 2023 @ 10:48pm 
Looks neat, but a few issues. One, the Plas-Rail and Plasma Repeater are horribly anemic, especially considering how long it takes the Plas-Rail to charge up to fire. It feels pretty useless against large enemies due to not enough damage, and it takes so long to fire and rotates so slowly that it's not even worth trying to use against the smaller enemies it can actually kill.
Two, documentation. Needs more documentation on how to use the items. For example, I can't for the life of me figure out how to actually enable the thermal FCS's thermal ability.