Jagged Alliance 3

Jagged Alliance 3

129 ratings
Merc: Jerry Sinclair
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Mod Categories: Mercs
File Size
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6.829 MB
29 Jul, 2023 @ 11:04am
26 Aug, 2023 @ 4:50am
12 Change Notes ( view )

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Merc: Jerry Sinclair

Description
Jerry Sinclair worked for many years as a lead engineer for a weapon manufacturer and joined AIM after getting divorced from his wife last year. Apart from some agility limitations and slightly higher body weight, his brilliance in mechanics makes him a valuable member whenever vital technical real-time support during missions is required. Though new to AIM, he has quickly gained respect for his technical prowess. He is definitely not your typical frontline mercenary, but he can repair any kind of broken equipment and is capable of modifying almost all weapons on-the-fly.

Contains:
- New Merc "Jerry Sinclair"
- New Custom Perk "Grenade Tinkerer"
- New Ammo Type "40-mm-TB"
- Includes 137 Custom Voice-Responses (English)
47 Comments
Sir Nilbog 27 Apr, 2024 @ 11:15am 
I thought it was Kevin James in that move where hes a writer and ppl think hes an assasin
Cris 23 Nov, 2023 @ 12:41pm 
I thought it was Walter from The Big Lebowski. Since he was in Nam. Sadly its not him.
benden 1 Oct, 2023 @ 8:17am 
I think Jerry and Omryn will get along well thanks to their common focus on food!
EARL GREY XVI 30 Aug, 2023 @ 2:00am 
@Otherguy it's weapon mod related, new caliber added.. I will figure it out. Thx for your reply :cozybethesda:
benden 27 Aug, 2023 @ 8:53am 
I started a new game with your new mercs, love them all! eager to see the future improvments (outfits, quest dialogues, etc...); Jerry's unique 40mm TB grenades are great; funny I gave them to Igor for use with his AK/GL although Barry refers to him as a drunken russian, lol.
Otherguy  [author] 27 Aug, 2023 @ 5:16am 
Hello Everyone

I just want to give you a short update on a known issue that was reported to me, about the passive perk icon appearing multiple times when being on the sector map.

I did some further investigation and discovered, that the icon might get added multiple times to your action bar as soon as you activate some mod through the mod-manager during the same active client session. Doesn't matter which mod. This operation will cause a complete reload of all mods and therefore the passive display icon will be added multiple times to the runtime library. I have to do some further investigation on how to avoid this, but I can assure already, that it's only a display issue. The functionality of the passive perk itself is independent from its display and should work as intended.

Nevertheless for the time being a client restart after adding new mods will fix this problem till i found a more elegant code-wise solution.

Thanks a lot again for reporting this to me
Your Otherguy
WC? 26 Aug, 2023 @ 7:49pm 
Huzzah! I may actually try him now over Barry...
Otherguy  [author] 26 Aug, 2023 @ 5:29am 
Hello @EARL GREY XVI,

Thanks for your feedback!

The mod changes nothing regarding the default repair operation that can be started from the tactical view. I just gave it a try in my personal savegame where I own a Mid- to Late-Game Jerry and he did fullfill his repair tasks as expected. Are you really sure, that all other mods you might have installed are fully compatible to the current patch version 1.1.1?

Nevertheless, you can try to update your local mod version of Jerry to the newest 1.04-249 that was released minutes ago. But if i had to place a bet, i would guess that something else is causing this behaviour for you. As far as I cannot reproduce the issue on my side, or someone provides a repro, it's almost impossible to hunt something like this down.

Perhaps someone else can confirm the behavior you are discribing?

Thank you and hope for your understanding!
Your Otherguy
EARL GREY XVI 26 Aug, 2023 @ 4:59am 
Midgame Jerry starts to endlessly repair. Repair Operation never finishes, even if all Items are repaired... Meaning even if the merc contract is over, he remains repairing at the Sector. I reloaded, switched him with an other merc, it will happen everytime only with Jerry. Only other mods: "JA revised"
Otherguy  [author] 26 Aug, 2023 @ 4:52am 
Hello Everyone,

I'm happy to let you know, that I just deployed the promised update for "Jerry". It will add a new custom ammo type for all 40-mm grenade launchers - "Jerry's handcrafted" 40-mm-TB (thermobaric) ammunition. The new ammo type comes with inventory foley sounds as well as a reasonable particle explosion fx when used in game.

Compared to the stock 40mm-HE grenades, the 40mm-TB grenades will have a slightly increased area of effect, base damage and armor penetration. They will also apply the burning debuff in the epicenter instead of the bleeding debuff. Last but not least the targets in the surrounding area will get suppressed.

In addition I buffed Jerry's perk so that it will now produce 2x 40-mm-TB grenades each 7 days.

This update is fully compatible to any existing savegames and the reworked perk will start to produce the new ammunition type as soon as you updated the mod to version 1.04-249.

I hope you are enjoying your weekend!
Your Otherguy