Total War: WARHAMMER III

Total War: WARHAMMER III

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Custom Art for Radious High Elf Elite Units
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graphical
Tags: mod
File Size
Posted
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443.830 MB
29 Jul, 2023 @ 1:05pm
4 Aug, 2023 @ 9:10pm
6 Change Notes ( view )

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Custom Art for Radious High Elf Elite Units

Description
Radious Total War Mod adds three elite-tier High Elf units, but the artwork for them is minimal.

So I got inspired. Holy f%#k did I get inspired. You seriously have no idea how hard I busted my a@! on these. I extracted the meshes, made masks in Photoshop for stuff you wouldn't even know are things, up-rezzed textures and heraldry scans from books, cleaned up crud by hand, and dragged it all into Substance Painter for a weeks-long slog of doing complex, strange, off-label, and occasionally obscene things even I wish I didn't understand.

So like or lump it.

The units covered are the Radious additions:

Wardens of the Annulii Mountains - There's actually some lore for these guys, but not much. Supposedly they're elite monster hunters, probably not a military unit. Screw it. I gave them cloaks representing each of the five gates.
Custodians of the White Tower - No lore I could find here. I took them to be elite Swordmasters, but not hybrid mages like Loremasters (I'd have made them a smaller, deadlier unit like Aspiring Champions, but I don't want to get bogged down in game design.)
Horsemasters of Ellyrion - No lore I could find on these guys, but presumably they'd be Ellyrion's equivalent to Dragon Princes. I gave them suitable heraldry. (Yes, it's a light violet, not magenta. Kurmudge does a lot of things, but he doesn't do magenta. Because he's an artist with ethics.)

A few things to bear in mind:

This affects appearances only - I didn't change any stats or anything else that impacts gameplay. This is just an artwork replacer. Odds are good that even after major patches it won't require updating (though I'll check).
These are big - I up-rezzed stuff. Some textures went from 512 to 1024, much more went from 1024 to 2048. And there's a surprising amount of it. It adds up to a decent chunk of VRAM. (This could be an issue with some sad, ancient GPU's that you really should upgrade. Why aren't you upgrading?)
Unit detail settings - These are going to work best at Ultra. Wardens and Horsemasters have more than 3 varieties of cloaks and shields, and lower settings will cut down on the number of variants displayed. It'll still work, but you won't see all the glory.
No imposters - The lowest level of detail in TW games is usually a colored blob generally known as an imposter. Like all re-texturing/skinning mods, I haven't done these (I would, but frankly I don't even know where they live. It isn't obvious). So you might want to use one of the various other mods out there that remove this lowest LOD level.

Big Thanks to Puddles404 for helping me untanlge the mount databases so I could give the Horsemasters their new pretty horsies.

►►KURMUDGE DOES WHAT KURMUDGE DOES BECAUSE KURMUDGE DOES IT!!! KURMUDGE DOES NOT TAKE REQUESTS!!!◄◄
9 Comments
CaledorNation 15 Jul @ 1:38pm 
Any chance of making these for vanilla?
sigmars_disciple 25 Aug, 2023 @ 3:11pm 
And take these 4.0000 or whatever-I-don't-even-know-what-it-means-really Steam points on top
sigmars_disciple 25 Aug, 2023 @ 3:10pm 
Wow, these are so dope! I usually don't love to see too many requests like these, but here I go:
Would be LOVELY to have a vanilla standalone for this, if at all possible? (Seconding Mortarch's eloquent-as-always-suggestion below) <3
Puddles404 31 Jul, 2023 @ 9:06pm 
Test file uploaded just need you to accept the invite and you can grab it to have a look @Kurmudge
Radious 31 Jul, 2023 @ 8:04pm 
Very well done good Sir!
Puddles404 31 Jul, 2023 @ 7:34pm 
Shouldn't need to do that to get it to make a new entry, can have a crack and private share if you want.
Ciaphas Cain 31 Jul, 2023 @ 1:00pm 
Oh my! Those are reeeeeaally nice!! I really hope we can get a port over for vanilla!
Kurmudge  [author] 31 Jul, 2023 @ 8:48am 
@Puddles404 - I couldn't make a single-line entry in my own DB to change the unit's mount by overriding that line in Radious's custom table for added units (like you can with vanilla DB entries). Attempts would always revert back to Radious's entry regardless of load order, etc. So I'd have had to duplicate and include Radious's entire custom land_units_tables DB entry to make just that one change. And I wasn't intending to do anything so dramatic as to make that worthwhile.
Puddles404 30 Jul, 2023 @ 8:12pm 
Hey @Kurmudge, may i ask what was the weirdness with the mounts for the Horsemasters?