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System.NullReferenceException: Object reference not set to an instance of an object.
at SyncProxy<System.Void Terraria.UI.ItemSlot:Draw(Microsoft.Xna.Framework.Graphics.SpriteBatch, Terraria.Item[], System.Int32, System.Int32, Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Color)>(SpriteBatch , Item[] , Int32 , Int32 , Vector2 , Color )
at DMD<System.Void Terraria.Main:DrawInventory()>(Main this)
at WeaponOut.WeaponOut.OnDrawInventory(orig_DrawInventory invoke, Main self)
at Hook<System.Void WeaponOut.WeaponOut::OnDrawInventory(Terraria.On_Main+orig_DrawInventory,Terraria.Main)>(Main )
at SyncProxy<System.Void Terraria.Main:DrawInventory()>(Main )
at Terraria.Main.DrawInterface_27_Inventory()