Stormworks: Build and Rescue

Stormworks: Build and Rescue

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Skycrane Diesel Cheap Smooth Flight Max Carry Weight
   
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29 Jul, 2023 @ 10:17pm
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Skycrane Diesel Cheap Smooth Flight Max Carry Weight

Description
Updated version of this https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2354181199

Swapped out the engines which were 2 medium diesel. They are now 2 custom inline 12 cylinder modular that I ripped out of another build here https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2665181303. I liked they had very low fuel usage and good RPM stability for their torque. Not sure who made the MC

The rescue winch and helicopter Autopilot-Down are controlled via radio channels 0-2. You can hover the crate over the water and load the passengers while using the radio to keep the heli at the right height. Just a slight upward drift on the collective and then use radio channel 2 to make heli go down at 10% speed.

The price of the heli is dramatically increased by the cargo container being loaded with equipment. There is also a huge excess of rope on the heli. Remove these options for career play and it should cost under $40,000.

This heli is equipped with a torque assist electric motor for hauling extremely heavy loads with 8 blades per rotor. The normal config is 5 blades per rotor. This torque assist and the heli itself are electrically powered by a vanilla unmodded infinity generator. If you do not wish to use this exploit the motor is on the top rotor and the infinity gen is in the fuel tank. It will work fine even if you just deleted it.

The seat controls and dash controls are linked but they toggle separately. So you may need to hit it twice or turn it off on the dash as it overrides the seat buttons. It's the best I could make it with the existing setup.

When using the tail thrust fan the heli cannot fly forward on autopilot at 100% W. You need to use trim and apply negative forward pitch to fight the auotpilot's downward push. I find -20% to -60% is good.

When using the torque assist motor at 1.00 throttle the heli can carry almost anything. The torque assist is applied through the engine RPS limits so you can fly with normal controls and not have an extra throttle to control.
4 Comments
Tredstone  [author] 30 Jul, 2023 @ 9:10am 
I might have forgotten to label the top left button on the dash. It's the missile radar and laser aiming. The radar should start a tone when the missile's are within locking frustum. The actual missile radars are not in use until the missile is fired. This radar is only to give you a notice when the lock is possible. The heli radar is a matching copy of the missile radar.

The heli also has a separate radar that displays on the dash and is not linked to missiles in any way.
Tredstone  [author] 30 Jul, 2023 @ 9:06am 
@SPECT3R Thank you! I really loved the original design and it's capabilities! I just added some features I liked to have. The game is fun to play around in again with the oil update.

I actually use the heli to cause oil spills. Fill up the cargo container with oil, open the doors and fly over the water. You get $2,000 x 20+ for cleaning the spills you caused.

With this heli career play is possible and it's easy
SPECT3R 30 Jul, 2023 @ 5:33am 
Nice to see that someone gave it some love since i don’t play SW currently
Tredstone  [author] 29 Jul, 2023 @ 10:17pm