RimWorld

RimWorld

568 ratings
Warhammer 40.000 - Imperium Weaponry
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Mod, 1.4, 1.5
File Size
Posted
Updated
18.409 MB
30 Jul, 2023 @ 8:58am
23 Apr, 2024 @ 11:37am
11 Change Notes ( view )

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Warhammer 40.000 - Imperium Weaponry

In 1 collection by Ogam
Ogam`s Universe 2.0 (1.4)
279 items
Description




Warhammer 40.000 - is a collaborative project between many artists and coders to bring vanilla taste into the blood of Warhammer world. The motto of this project is: "Vanilla art, vanilla balance, ♥♥♥♥ the VOID".

We welcome your feedback and support with donations. Whole mod and other modules have been made only with your help. Every supporter can decide what to do with his money and can commission something that we miss in content and also can have a special role on our server.

This mod adds a lot of melee and ranged weapons. White craftable versions can be coloured using mods like Character Editor or Dub's Paint Shop. You can also purchase Relic versions of these weapons from our new Orbital trader. Relic versions have some unique mechanics and are presented in iconic Warhammer colors.

Перевод на русский язык - здесь


Any part of this mod is subject to change. We welcome all user ideas and suggestions regarding mechanics and balance.

If you'd like to share your suggestions or bugs you've found, please do so on our Discord server. We respond regularly.
To be able to help you with our mods, we'll need you to send us your ingame logs, otherwise we won't be able to do anything.
[discord.gg]






This mod is compatible with:
Combat Extended
Show Me Your Hands
Melee Animations
Warhammer Genes and Psycasts

C# - Taranchuk
Art - Mewn Goddess, SoL, Ogam, Monti
XML - EvilEye, Alexis
CE patch - Samael Gray
Preview image and infographics - Mewn Goddess
Animated trailers - Chicken Plucker and pb3(Cleverics)

[discord.gg]
[boosty.to]
[ko-fi.com]
Popular Discussions View All (1)
20
17 Feb @ 3:38am
PINNED: BUG REPORT
Ogam
211 Comments
Oligarch Daniel 21 Jun @ 1:19pm 
is this ce compatible
flango  [author] 4 Jun @ 9:32pm 
Deathstroke 4 Jun @ 12:44pm 
Hello, it seems the discord link is not valid unfortunately
Realm Imp 6 Apr @ 7:52pm 
anyone here can tell me if some of the weapons here are overpowered for vanilla gameplay?
Anjals93 23 Feb @ 12:38pm 
Is compatible with Grimworld?
Nitsah 17 Feb @ 6:29am 
Cherry picker doesn't really work. I hear the port to 1.5 is ymmv
Velvet 30 Jan @ 3:44am 
You can also use resource dictionary and cherry picker. Resource dictionary would be able to merge the duplicate materials, and *probably* ammo types (I've never actually tried this before, it may only work with materials used in recipes) while picking a specific one to use, and with cherry picker you could remove any duplicate weapons while picking which ones you prefer.

This is the standard approach to dealing with mods with duplicate content, and is what most mod authors will suggest because not only does it afford the end user more control over which content they want, it also means they don't have to maintain patches for other mods, meaning they can spend more time working on their mod's actual content.
Todbringer 24 Jan @ 1:19am 
@Prophet Of Merci

Thank you, i will try it ;D
Prophet Of Merci 18 Jan @ 12:35pm 
@Todbringer

This link is a new mod that integrated both of them together, without duplicates

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3405493810&searchtext=
Todbringer 17 Jan @ 1:33am 
The last time i played this mod with Grimworld Hammer of the Imperium and Angels of Death, some Ammunitions were doubled like for the lasgun, bolter, plasma gun. Also i had two time a chainsword or two times a lasgun from GW or Warhammer 40k. This was pretty annoying and the reason i quit this mod.

Do you have any intentions to fix this, or is it already fixed?
Because your weapons that Grimworld not yet have are awesome:BalkanCross: