Starship Troopers: Terran Command

Starship Troopers: Terran Command

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[SPECSD] - First Intel
   
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30 Jul, 2023 @ 7:02pm
1 Aug, 2023 @ 5:41am
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[SPECSD] - First Intel

In 1 collection by DEV
Special Sand Division
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Description
Campaign: Special SAND Division
Check the Collection for all maps of the campaign.

This is the first map of a new campaign where it tells a story of secret small bugs that are contaminating soldiers and making them turn rogue.

Background
Commander, you are now part of a special division, called SAND where we are recruiting the best soldiers and operators from the whole planet. This may be the last line of survival for hummanity, since we believe there are bugs that we did not know they exist. Our HQ believes that they are contaminating our soldiers, during operations, with some type of parasite and turning them against us. But WITH intelligence. They do not attack on sight, instead, they remember our plans, our intel and then the Brain Bug eats their brain to collect this data.

This is very serious and we are starting a new campaign to discover how they are doing it.

Mission
Your first mission is to clean an old outpost, where HQ believe we can find clues or more information about all this, maybe it is where they found the first contaminated soldier, where some nasty bugs, similar to worms, were inside his brain.

  • Take the old outpost back;
  • Defend the outpost at all costs;
  • Explore and capture key locations;
  • Arachnids are active all the time, but at night, they do more planned attacks. Expect ambushes and some big bugs;
  • Collect supplies and ammo, it is the only way to survive;
  • Eliminate all hives to complete your mission.

Features
  • Day and night cycle;
  • Many hives to capture;
  • Wave loops with increased difficulty;
  • Base management;
  • Arachnids ambush without warning near resources;
  • Story elements and texts based on exploration.
13 Comments
DEV  [author] 11 Aug, 2023 @ 11:38am 
Wait, if you mean the bugs for the waves, it should be there (the warnings)... or you mean the hives, etc?
Trunko 11 Aug, 2023 @ 8:53am 
Still, I wish there could be a way to use warnings
Trunko 10 Aug, 2023 @ 11:46am 
Namely, I could help you imagine missions concepts, events, objectives, plan the story and the world happening around them, in short.
DEV  [author] 10 Aug, 2023 @ 5:09am 
Thank you :)
The warnings were removed on purpose, so it could be more challenging and realistic.

I'm not sure how one could help, since the save world data is not shareable online. But thanks anyway. I have my own game studio as a full time job and I love to design worlds too :)
Trunko 9 Aug, 2023 @ 8:51am 
You're very good at making maps (maybe you could add the bug identification warnings so we can set our units on them).

Can I help? I have good skill in worldbuilding...
Ross Mahon 4 Aug, 2023 @ 4:23pm 
Nice work! :steamthumbsup:
DEV  [author] 4 Aug, 2023 @ 7:37am 
Thanks :)
The 2nd map of the campaign is coming today or tomorrow
aritario 3 Aug, 2023 @ 8:25pm 
Great, I really enjoyed playing your map. :steamthumbsup:
federicocigliutti 31 Jul, 2023 @ 6:25pm 
LOL.. now everyone else is screwed LMAO
DEV  [author] 31 Jul, 2023 @ 5:27pm 
Hmm, that is a bug then, I will fix it, thank you.