The Guild 3

The Guild 3

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Even More Businesses!
   
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File Size
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6.861 MB
1 Aug, 2023 @ 3:54am
1 Change Note ( view )

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Even More Businesses!

In 1 collection by Painite
Painite's G3 Mod Vault
10 items
Description
This mod triples the limit increase of your businesses as you rank up. Beginning from Commoner and ending at Archduke. Business limits are the only change this mod makes to the base game.



To use this mod once subscribed, you will need to enable the mod and launch the game using 'Guild3ModLauncher'. By default, the application 'Guild3ModLauncher' can be found using this pathway: C:\Program Files (x86)\Steam\steamapps\common\The Guild 3\Modding

Note: Once this mod has been launched, you will need to start a new game.
9 Comments
Painite  [author] 19 Apr, 2024 @ 1:15am 
That's right. My more extensive changes are in Live Long & Prosper 2.0 Mod.
Suppenkoch 16 Apr, 2024 @ 10:07am 
Did you changed the GameplayDefault.oc only?
Painite  [author] 22 Mar, 2024 @ 12:31am 
When playing this mod - I find the AI does tend to grow very quickly in 'Impossible!" mode.
abel1717 21 Mar, 2024 @ 8:54am 
How does the AI react to this mod, does it tend to max to new limit cap or behaves like vanilla?
Painite  [author] 5 Jan, 2024 @ 7:44pm 
This specific mod has a hard limit of around 52. But you could easily change this to 999 if you wanted. You could do this by navigating to: The Guild 3\Modding\mods\EvenMoreBusiness\content\media\base\guild3\GameplayDefault.oc and using CTRL + F to find
'15 = GNobilityData // Archduke.'
Painite  [author] 5 Jan, 2024 @ 7:44pm 
Then replace:
ModifierEffect
{
Filter = "IsFamilyMember";
ActorValue = "MaxOwnedBusinesses";
Mod = 6; //Total: 52
Recover = true;
With
ModifierEffect
{
Filter = "IsFamilyMember";
ActorValue = "MaxOwnedBusinesses";
Mod = 953; //Total: 999
Recover = true;
Suppenkoch 4 Jan, 2024 @ 3:13am 
Is there a hardlimit about how many business someone might own?
In the endgame I would prefer be without a limit at all.
Painite  [author] 29 Dec, 2023 @ 2:53am 
Once the games been launched from the mod launcher. The game should begin it's usual start up routine as if it was launched directly from your steam library.
Morgehi 25 Dec, 2023 @ 2:00am 
can i start the game via the normel way once i opened it via the mod launcher once?