Alien Swarm: Reactive Drop

Alien Swarm: Reactive Drop

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Killing Floor Challenge
   
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Contents: Challenge
Genre: Survival
File Size
Posted
Updated
78.666 KB
2 Aug, 2023 @ 5:47am
31 Mar, 2024 @ 6:13pm
30 Change Notes ( view )

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Killing Floor Challenge

Description
Current Version: Release v1.4
(Local installation's version can be checked via console at mission start by every player)

Killing Floor Challenge
The mission of the map is permanently soft-locked: "Completing" the map no longer wins the game.
Your new objective is to survive for 8 waves in order to win the map.
(It is inevitable that certain maps are not as compatible with this challenge, as this challenge forcibly changes the entire purpose of the maps. Feel free to stick to the maps that are the most enjoyable with this challenge.)

In-between the waves, you have a period of time to go to one of the Traders that are spawned throughout the map.
At the Trader, players can resupply, as well as to buy/sell/upgrade weapons!

Fallen teammates respawn upon wave completion (bots cannot respawn).

Alien speed is fixed and does not scale with difficulty.

Trader Locations
Guaranteed Trader locations include:
- At all map-placed ammo crates
- At all map-placed sentries
- At spawn
In addition to these Traders, a number of Traders will also spawn randomly depending on map size and existing Trader locations.

Important Commands
!buy
Use this command at the Trader to view full details of how to use the Trader.

!help
Use this command to view details about some extra commands you can use.

Other Variants
"Speed Step" Variant:
- Returns the alien speed scaling
ASBI Variant:
- Uses ASBI settings
- Different spawn rules compared to default variant

Starting Weapons
Depending on your selected marine, you are given the following weapons for free upon spawning or respawning.
Sarge: Assault Rifle
Jaeger: Vindicator
Wildcat: Marksman Rifle
Wolfe: Combat Rifle
Faith: Twin Pistols
Bastille: Shotgun
Crash: Rail Rifle
Vegas: Prototype Rifle

To Do's
- Allowing players who joined during mid-game to be able to spawn in between waves (currently seems impossible to spawn inhabitable marines)
- Implement a way to allow Medics to earn Kash from healing teammates
- Translation support
6 Comments
Neutrino Bomb 11 Mar, 2024 @ 4:03am 
china number iONE
一只老萌新 8 Feb, 2024 @ 9:12am 
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ModdedMarionette  [author] 6 Aug, 2023 @ 12:49pm 
:steamhappy:
Copper 6 Aug, 2023 @ 6:01am 
Love it
ModdedMarionette  [author] 5 Aug, 2023 @ 9:27am 
:steamthumbsup:
一个路过的空气罢了 5 Aug, 2023 @ 9:25am 
Very good module