Space Engineers

Space Engineers

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Heavier Armor for WeaponCore
   
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Type: Mod
Mod category: Script
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1.130 MB
7 aug 2023 om 12:40
31 aug 2023 om 19:32
5 wijzigingsnotities (weergeven)

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Heavier Armor for WeaponCore

In 1 verzameling van Final977
Finding Paradiso - Community Server Modlist
74 items
Omschrijving
Heavier Armor for WeaponCore

Increased Resistances to Kinetic & Energy damage for both Light and Heavy Armor, Panels, Blast Door blocks, Beams, and Reinforced Conveyors!

Born out of a world where WeaponCore weapons dramatically affect the usefulness of armor blocks, this mod uses CoreSystems armor modifications to increase the resistances of vanilla blocks to WeaponCore weapons. This mod also reduces the reach of deformation.

This mod is useful if:
- You want to play with vanilla armor and powerful weaponcore weapons
- You do not want to use shields
- Generally don't want your armor to pop so quickly.

This mod is not for you if:
- You don't use WeaponCore at all
- You only use WeaponCore with a vanilla replacer (no additional modded weapons)

Special Thanks to Enenra & BDCarillo for encouraging me to make this mod, and all the help!

Please do not reupload this mod without permission.
30 opmerkingen
Final977  [auteur] 30 apr om 18:30 
There is not a vanilla plus version of this. It relies on weaponcore to apply the damage modifications to blocks.
Eternal Serenity 30 apr om 15:17 
is there a vanilla+ version of this by chance?
Final977  [auteur] 4 sep 2024 om 18:16 
That implies that there are non vanilla armours, eg concrete, or other modded armour blocks. Not that there are specifically weaponcore armour mods - which are certainly possible.
pepitos 4 sep 2024 om 14:23 
"This mod is useful if:
- You want to play with vanilla armor and powerful weaponcore weapons"
implying there are dedicated weaponcore armor mods ? does anyone have some ?
Final977  [auteur] 13 jun 2024 om 18:28 
@Vice - very similar, q-tech reinforcement has more configurable options.

Otherwise the idea is the same, and we applied different base changes to the resistances.
Vice 12 jun 2024 om 13:08 
Is there anything that separates this mod from q-tech reinforcement? https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2983044338
Final977  [auteur] 11 jun 2024 om 19:39 
@ShadowDrakken - Take a look at Structural Reinforcement, or DynamicArmor for something that should reduce damage from collisions
ShadowDrakken 11 jun 2024 om 14:30 
😢
Final977  [auteur] 3 jun 2024 om 21:25 
@ShadowDrakken - no only weapons fire
ShadowDrakken 2 jun 2024 om 15:23 
Does this also affect damage from collisions with other blocks and terrain/asteroids?