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I liked the reuse of the HEP and the light bridge in that one room, the timing was just right.
The last room has a second way of solving it using a glitch. Put the normal cube right under the laser, put the laser cube ontop of it and shoot the laser into the laser catcher required for the door.
Once that works crouch look as far down as possible while still being able to reach the normal cube belowe the laser cube and yank it out from underneath it.
Doing this results in the laser cube floating and you being able to solve the chamber without using the funnel or any portals at all. This is fixable if you make the laser catcher unreachable from the platform if somehow possible.
Thanks for sharing.