Slay the Spire

Slay the Spire

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Fourth Key
   
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1.408 MB
7 Aug, 2023 @ 4:07pm
1 Jan @ 3:59pm
10 Change Notes ( view )

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Fourth Key

Description
Adds a fourth key and increases the difficulty of the final act. Either can be disabled in the mod settings.

Special Interactions with the following mods:
  • Always Never Keys
    • Amethyst key will react to settings
    • When forced to add, Amethyst key will be added at the start of a run
    • When disabled, Amethyst key won't appear, but the silhouette will remain
  • Bundle of Relic mods (by Sandtag)
    • The Amethyst key contributes to the count for the Keybane keyword
  • Downfall
    • The Amethyst Key can be broken at campfires to obtain a special relic: at the start of combat gain 1 energy or draw 1 more card
    • When the merchant is defeated, the Amethyst Key will be included in the rewards
    • Increases the difficulty of Downfall's act 4
  • HugYouRelics
    • When the player has the Padlock relic and Amethyst key, gain 3 regen at the start of combat
  • Neat the Spire
    • Compatibility with Gilthead
  • Pale of the Ancients
    • Obtaining the Amethyst Key grants additional buffs in Pale of the Ancient's Act 4: when holding the Amethyst key, gain 1 mantra every turn
  • Shop Grid
    • Amethyst key now uses the Shop Grid API to display inside of shops
  • Spire Biomes
    • All 4 keys are required for the Keymaster Zone to spawn instead of just the 3 base keys
    • At the start of battle in the Keymaster Zone, gain 1 energy or draw 1 card

To obtain the fourth key: obtain at either the shop or a special event
Act 4 difficulty increase: the spear & shield have a burning elite modifier; the heart has a burning elite modifier, more health, a higher heartbeat effect, and a lowered invincibility effect

Artist who did the original thumbnail (independent of this mod) and inspiration for this mod:
redditor u/Exylas
I photoshopped their thumbnail to make the assets for this so many thanks for them for the inspiration.

Know of a mod that would be cool to see integrated with Fourth Key? Let me know!

Github: https://github.com/TheDanDLion/FourthKey

Known issues:
  • key not really animated with the shop screen
Popular Discussions View All (2)
8
1 Jan @ 4:09pm
PINNED: MOD COMPATIBILITY / INTEGRATIONS
DandyLion
7
15 Jun @ 1:34am
PINNED: BUG THREAD
DandyLion
33 Comments
TDarkShadow 14 Apr @ 2:23am 
Would be possible to have a version to not require Shop Grid API?
At the moment, and unsure if it can or will be ever fixed, the current implementation of Shop Grid with Fourth Key is not usable with a controller.
When I try to select one of the arrows of the Shop Grid, or to select an item around the same area, the screen / cursor gets stuck and cannot be controlled by the controller anymore.
DandyLion  [author] 1 Jan @ 4:04pm 
@deesof thank you I couldn't figure it out
小文ฅ•ω•ฅ 22 Dec, 2024 @ 9:11am 
Has anyone beat A 20 heart with this?
deesoff 22 Nov, 2024 @ 12:58pm 
The thumbnail image was made by u/Exylas.
DandyLion  [author] 26 Aug, 2024 @ 11:55am 
you can disable the difficulty bump in the options, it should disable it if you're in the middle of a run (probably)
Berzerkinblaze 24 Aug, 2024 @ 10:56pm 
Are the final act difficulty and the fourth key completely separate changes? I was originally under the impression that obtaining the fourth key would allow you to optionally ramp up the difficulty of the final act when you get there, but after reading the description again, that doesn't seem to be the case.
DandyLion  [author] 2 Mar, 2024 @ 9:19am 
good idea, will look into
idiot5k 26 Feb, 2024 @ 12:03pm 
spire biomes mod has a biome that gives bonuses for the keys you have aquired. maybe add a bonus for the amethist key aswell? since the biome gives +1 to strength dexterity and focus for the ruby saffire and emerals keys why not make the amethist one give +1 energy?
DandyLion  [author] 25 Feb, 2024 @ 5:34pm 
patch is out now. fixes some bugs when running with Pale of the Ancients, Downfall, and sandtag's bundle relics should now be compatible as well
DandyLion  [author] 25 Feb, 2024 @ 7:02am 
i see the issue, my patching was really bad but it's an easy fix. the issue is that the act 4 difficulty increase isn't being fully applied, luckily doesn't seem anything else is busted. expect an update sometime today