Fraymakers

Fraymakers

31 ratings
Psycat
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Content Type: Character
File Size
Posted
Updated
30.744 MB
8 Aug, 2023 @ 3:46am
19 Aug, 2024 @ 9:45am
16 Change Notes ( view )

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Psycat

Description
fast character with many mobility options. He uses spaced moves to find an opening he can use to start his combo game.

Float
In the air, you can press the grab button to float freely in any direction for a bit more than a second.
It uses your jump, but in exchange you can do any aerial, used in combos and kill confirms
Letting go of grab, using specials, getting hit, touching the ground, or entering special fall will end float.

Double jump
can keep his double jump momentum while using aerials (not specials) by holding the jump button.
if you want to cancel his double jump momentum instead, let go of jump.

Neutral Special: Shadow Ball
Charge a ball of shadow energy.
It can absorb any projectile that does less than 2/3rds of its damage, boosting its speed, power, and size.
It does not have a hitbox while charging.

Side Special: Confusion
This move is not completely lore accurate, or it wouldn't have much use.
This move spins the opponent, putting 1-4 question marks above their head.
For every question mark given to them, each time the affected opponent uses an attack, they have a 50% chance to injure themselves in their confusion.
(if this were lore accurate, it would only confuse them 10% of the time)
Can combo into other moves if it is used high enough above the ground.
It does not reflect projectiles, and the confusion debuff does not stack.

Up Special: Teleport
Almost the same as Smash Ultimate teleport, except it is fully actionable if you have a double jump.
If you have used a double jump, it will put you into freefall instead.

Down Special: Psychic
A two part attack.
attacks with a strong psychic force, knocking them back, but not doing much damage.
Very high range move with a lot of startup.
When the opponent is hit by this move, they will get a colored outline that corresponds to how many times they've been hit by it.
It stacks up to 3 times.
On the fourth hit, he uses Psystrike, his signature move. It has very high knockback.

The second part of this attack is activated by holding grab during the first few frames of Down Special's start up.
telekinetically move his opponents as he pleases.
How fast they are moved around depends on how many stacks/what color outline they have.
It clears all stacks after the move finishes.

--Credits--
PsnDth in the discord server as always for helping with some of the code that I wasn't familiar with
EnsiumLux for most of the other coding
skyskyosuke in the discord server for making the thumbnail
Smash Ultimate for the model used to make the sprites, the animations, and most of the sound effects

To-do
  • new properties/options on smash attacks (more moves)
  • Balance adjustments if needed

I hope you'll enjoy playing

15 Comments
EnsiumLux  [author] 5 Dec, 2024 @ 11:08am 
Nuh uh
ZAK ATTACK 23 Jul, 2024 @ 6:24pm 
the sprites look like there were made in smack studio?
EnsiumLux  [author] 13 May, 2024 @ 6:46pm 
dont know about making him smaller but his taunt is in the works
thanks for commenting
Dayfah 4 May, 2024 @ 9:44am 
Cant You make em a bit smaller and give em a taunt??? Love the character Thanks! :steamthumbsup:
EnsiumLux  [author] 28 Oct, 2023 @ 9:11pm 
you dont keep the charge either way, though it takes less time to charge fully than it does in ultimate
It's like this because it tracks the enemy, so it needed some tradeoffs
thanks for the comment
DEMIURGE 25 Oct, 2023 @ 9:16pm 
wait, so you can keep charge if you shield cancel but not if you jump? i cant store the charge by shielding either. great character though
EnsiumLux  [author] 17 Aug, 2023 @ 5:33pm 
thanks for the comments guys (except you djn)
Gummybearking123 13 Aug, 2023 @ 9:38am 
Better that Smash Mewtwo. Add Mewthree next
LxL_egacy 9 Aug, 2023 @ 8:22pm 
DSpec 2 is a win condition lol
but very sick iteration, instant air dash fair is so cool to use
DominoDropkix 9 Aug, 2023 @ 9:04am 
would