RimWorld

RimWorld

1,008 ratings
Divine Order
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Mod, 1.4, 1.5, 1.6
File Size
Posted
Updated
11.860 MB
8 Aug, 2023 @ 1:28pm
27 Jun @ 3:20pm
24 Change Notes ( view )

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Divine Order

Description



Adds a new medieval/fantasy faction to the game, along with a bunch of associated weapons, apparel, items, styles and more.

Recommended mods

Whilst this mod doesn't have any hard requirements, I'd recommend the following mods to get the full experience:

Vanilla expanded framework - Required for the shields and for certain weapons to display properly.

Possessed Weapons - If installed the elite units of the faction will use some of the weapons included in this mod.

Medieval Fantasy Themed Quest Rewards - Same as before, the elite units of the faction will sometimes have some of the items in this mod.

Medieval Fantasy Themed Rare Resources - Some apparel references items from this mod and I would say that they are overall better suited to the medieval fantasy theme.

Vanilla Ideology Expanded - Memes and Structures - If installed the faction will have the "Violent Conversion" meme.

Compatibility

The mod should be compatible with most things but works well alongside Medieval Overhaul, RimFantasy, Vanilla Factions Expanded - Medieval aswell as most of the other go-to medieval mods.

Rimedieval - Compatible but due to how Rimedieval affects pawn generation, it may cause pawns to spawn with different weapons and apparel than intended.

Content

The Divine Order faction

Either forcefully initiated or born into the order, these people are iron-clad in their faith and consider it their divine mission to cleanse the realm of what they believe to be corruption. They are highly distrustful of outsiders but not completely without reason, and have been know to form uneasy alliances if they see the benefits of doing so.




A new starting scenario

"Divine Order defectors"

A group of four defectors have stolen a sacred tablet and are on the run from the order.


New weapons and apparel

The arms, armor and clothing of the Divine Order, unlocked through completion of new research projects. If EBSG Framework is active, the weapons will deal extra damage against Anomaly entitites.








A new item, 'Sacred Tablet'

Required to be studied for the elite armor research project and is also a crafting component.

Sacred tablets can be acquired through trading with the Divine Order faction and have a chance to be carried by crusaders, inquisitors and heralds. They can also rarely appear as quest rewards.





New buildings and styles

Includes a new ritual effect, altar, sculptures and more.




A new type of horse

Larger, stronger and faster than regular horses with multiple colour variations and a unique saddle pack. Can be purchased from the Divine Order faction and can also show up with merchant caravans.




Highly recommended mods from other authors that are shown in the preview images

Medieval Overhaul for the furniture.

Doors Expanded for the doors.

Clean Textures for the flagstone texture.






Popular Discussions View All (4)
2
26 Jun @ 11:52pm
Errors alongside VEF 1.6 release
moo
1
25 Mar @ 1:33pm
What can I do?
Голубой Убийца
4
16 Dec, 2023 @ 3:29am
Divine Order with Nephilim Xenotype
Legrad
221 Comments
Agustinso 28 Jun @ 8:48am 
Awesome thanks a lot, my base just got wrecked so prime time for a divine order playthrough lmao
Botch_Job  [author] 27 Jun @ 3:28pm 
Just updated with the fixes for the 1.6 VE framework, everything seems to be working fine from what I can tell. let me know if any issues pop up.
moo 27 Jun @ 12:02am 
I probably documented what you need to fix via the discussion I raised, with the help of the RW dev team
Agustinso 26 Jun @ 3:24pm 
Awesome, thanks a lot
Botch_Job  [author] 26 Jun @ 1:28pm 
Yeah unfortunately it looks like the 1.6 update to VE framework broke a bunch of stuff with Divine Order and Profaned, I'm looking into it and will update with a fix as soon as I can.
chainlinc3 26 Jun @ 8:38am 
+1 to Agustinso's report. A minimal list of Harmony, VEF, and this produces a lot of startup errors on 1.6. No Hugs log because it hasn't updated yet, sorry.
Agustinso 25 Jun @ 10:09pm 
I forgot to add that this is on 1.6 unstable
Agustinso 25 Jun @ 10:08pm 
I may be wrong but this mod seems to interact with Vanilla Expanded Framework, causing errors in the log and breaking several buttons (like New Colony). From the little I understand, it seems that his mod uses the old namespace for VEF (VFECore) but the mod refactored several parts and it's now "VEF". Here is a link posted in the comments https://github.com/Vanilla-Expanded/VanillaExpandedFramework/wiki/16Changes
lordmizou98 17 Jun @ 11:51am 
plans for a 1.6 update?
奧特曼 18 May @ 6:47am 
For some reason, the Divine Order Crossbow is not considered a hunting weapon.