Stationeers

Stationeers

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ConfigurationManager
   
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2.425 MB
9 Aug, 2023 @ 12:31am
17 Aug, 2023 @ 3:20am
4 Change Notes ( view )

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ConfigurationManager

Description
NOTE: This mod is made for StationeersMods. If you have StationeersMods installed it will automatically be loaded by subscribing, no additional steps required.
See: https://github.com/jixxed/StationeersMods

This Version Will Only Work With StationeersMods bepinex verison coming soon

WARNING: Without StationeersMods this mod WILL NOT be automatically enabled by simply subscribing to it.

Description:
This adds a new menu by Pressing F6 and it shows all the mod options for the mods you curretly have installed, no more editing cfg files this does it for you!

This is a port of https://github.com/BepInEx/BepInEx.ConfigurationManager made to work with StationeersMods loaded mods

If you find any bugs please report them, Thank You!

ChangeLog 1.1.2
Added StationeersMods Overlay to Image and thumb

ChangeLog 1.1.1
New options under ConfigurationManager mod menu
Made the custom skin work like original, you now have different options for transparency, you can only have it turn transparent when you move it or you can make it always transparent, You can also turn it off.
Added transparency slider so you can choose how transparent you want it default is 60 like the original skin.
You can now set it to turn off transparency after you have moved the window and it has set in the same spot it will become solid, you can control how long it wait or turn it off if you want it to remain transparent after you move it
Added a hover effect for the Boxes, now has it's own image

ChangeLog 1.1.0
Added
New theme looks more like a stationeers menu, The new theme is off by default, if you would like to try it it is under the ConfigurationManager menu "Enable Theme" (my first time really doing any type of gui work)
Listed ConfigurationManager options in the list so you can change them.

With the addition of the themes, you can make your own if you want, the files right now are listed in the mods directory under scripts, this will change in the future, I plan on adding them to the game directory, So file names and folders may change.
6 Comments
Nivvdiy 16 Aug, 2024 @ 9:34am 
Would be awesome if mods configuration could be added directly to game parameters menu
shadowpot  [author] 1 Apr, 2024 @ 3:11am 
Yes, Last time I Checked it should be working it does not patch anything that would make it break on every update.
xceled 31 Mar, 2024 @ 12:18pm 
Hey, is this usable/working these days? Considering mod config approaches and was curious if this was being maintained/usable.
shadowpot  [author] 24 Aug, 2023 @ 3:15pm 
With this new ModLoader all BepinEx mods are loaded by BepinEx like they're in the plugins folder
shadowpot  [author] 24 Aug, 2023 @ 3:13pm 
To fix this mod and all other BepinEx mods made for this I am currently making a new ModLoader that adds your workshop and localmods to the BepinEx ChainLoader where they're suppose to be. This can be used with StationeersMods but it does stop StationeersMods from loading BepinEx mod so my mod loader can load them properly. https://github.com/ihatetn931/StationeersBepinExModLoader/releases/tag/StationeersBepinExModLoader1.0.1
AlexStz 11 Aug, 2023 @ 5:30am 
with your mod, subscribed mods from the workshop (with the bepinex file in the About folder) are loaded 2 times!