Crusader Kings III

Crusader Kings III

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Dynamic Holy sites building fix
   
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1.501 MB
12 Aug, 2023 @ 8:02am
4 Mar, 2024 @ 3:32pm
5 Change Notes ( view )

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Dynamic Holy sites building fix

Description
READ Carefully:
This mod should only help to play the "Dynamic Holy Sites - Conquer, Sanctify, Exile" with the new buildings. Idk if the buildings are dlc content only or not, so this wont help u with any other issues u have with the original mod besides giving ur access to the new buildings.

If paradox decides to introduce new buildings which i didnt include in this fix, just tell me i will update this fix.

Original Mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2837748572


How to "install" this fix?

just subscribe the fix and put it in the loadorder beneath the original mod and delete it as soon the original mod gets updated.

probably savegame compatible if u already played with the Dynamic Holy Sites mod.


Im not a modder, im just a regular dude who wants to enjoy the Holy Sites mod together with the new building types. As i said this fix wont fix any other issues u might experience with the mod.
Due to my slow computer i cant really playtest this mod without wasting several hours just with starting the game, so if issues accure, just tell me in detail whats the problem and what might cause it and i try to figure it out :)
31 Comments
Elidurden123 13 Oct, 2024 @ 9:48pm 
To everyone upset, the OG mod seems to be bugged as of the newest update so either that mod eventually gets updated (prob not since the OG creator has not touched it in a while) or someone else updates it (I have more hope for the latter than the former).
ImperfectLuck 2 Oct, 2024 @ 7:13am 
I'm getting the same issue as Sherpart. Only option is to sanctify Jerusalem (which I don't own) and activating the decision doesn't do anything. The option to hide also appears, but does not remove the option to sanctify Jerusalem.
Sherpart 2 Oct, 2024 @ 5:21am 
The option to sanctify the holy city does not work, it does not add the holy city to that faith, only an option to sanctify jerusalem appears but nothing happens
Pookage 28 Sep, 2024 @ 3:12pm 
You absolute legend, thank you so much - I installed the other mod but only realised I was missing important buildings a long way into my game, so this has absolutely saved my game! What a hero!
Morgan 21 Sep, 2024 @ 5:10am 
Does dynamic holy sites even work anymore? I tried to use it and all it showed was the option to hide the sanctify decision which I wasn't able to see regardless.
chilllounge  [author] 11 Apr, 2024 @ 12:09pm 
@OwnGoal99
are u sure this mod causes ur issue? DHS & my fix shouldnt cause ur game to crash
OwnGoal99 10 Apr, 2024 @ 6:06pm 
tried using it but keeps crashing after loading it up. Maybe version is too old?
Friedrich 6 Apr, 2024 @ 10:14am 
Waiting on Roads to Power is fair if you suspect that it will break the code. Personally that DLC has a lot of features I'm waiting on, so I might just put CK3 on the backburner until it comes out.
chilllounge  [author] 6 Apr, 2024 @ 9:41am 
couldve been that i confused religions with cultures.. i have to compare the vanilla files before the dlc with the ones after to be sure about it
chilllounge  [author] 6 Apr, 2024 @ 9:35am 
i think they changed sth, at least when i started fixing the mod one month ago i came to the conclusion that the latest dlc changed sth which messed up all my progress. so im not sure what it was exactly. but i can definetly check it the next few days if i was wrong. but to be honest i kinda would like to wait until the roads of power dlc is published as itll change the byzantine empire. it doesnt have to be a new religion to be added, also changing a holy site basically means to having to fix the mod from 0. i mean if u guys are fine with it i could also fix the mod before chapter 3 is fully out, but i wont update the mod much more often than once a year, (its just to time consuming for me as a noob) so u would have to live with sth not a hundred % working.

gut hanf!