Conquest of Elysium 5

Conquest of Elysium 5

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Burgmeister Enhanced
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12 Aug, 2023 @ 6:30pm
23 Aug, 2023 @ 3:19pm
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Burgmeister Enhanced

Description
Burgmiester Enhanced
This adds enhancements and changes to the Burgmiester Class, the intended balance for this mod is for the Vanillia game, not any Overhaul mods.

Class Changes

All Clockwork creatures have had their Fire, Cold and Lightning Resistance reduced from 100% to 75%.

All Clockwork Horror’s gain Semi Stupid so you can deselect them from a commander and they will roam the world.

Clockwork Horror’s with gem alignments actually get a bonus,
Emerald get Extra HP and Armour
Sapphire get a "Lesser Paralyze"
Diamond get Shock damage on their attacks
Ruby get Fire damage on their attacks

Burgmiester, Hogmiesters and Burgman all gain the following traits if they didn’t already have them
gathergems
gatherweed

Hog Knight cost changed from 50 Gold 10 Iron to 25 Gold 10 Iron 5 Weeds

Class Additions

New Iron Construct ritual,15 Gems cost, builds Iron constructs not attuned to any one gem type, Iron Clockwork Soldiers, Iron Clockwork Horrors, and Iron Boars.

Summon Guardian of the Hoburgs now chooses between 3 creatures.
Ent
Roc
Goldhorn

Hogmiesters and Burgman can be upgrade to more powerful versions based on the path you choose with the Burgmiester

Path of Horticulture
The Burgmeister commits down the path of Horticulture and builds himself a Weed Walker, this enables the recruitment of Throners, Grove Guards, Eagle Riders, Faun Warriors, Archers and Priests. This also allows you to upgrade Burgmann and Hogmeisters. You can also upgrade the Weed Walker further.

Horticulture Upgrades and Rituals
Weed Whip Upgrade
Weed Bow Upgrade
Weed Staff Upgrade
Horticulture Recruitment additions
Hoburg Thorner
Hoburg Grove Guard
Hoburg Eagle Rider
Faun Archer
Faun Warrior
Faun Sacred Warrior
Faun Priest 6%

Path of Horology
The Burgmeister commits down the path of Horology and builds himself a Clockwork Suit, this enables the Burgmeister to build Hoburg Factories, Recruit soldiers with Clockwork suits and Iron Hog Knights. This enables you to upgrade Burgmann and Hogmeisters. You can also further upgrade the Burgmeister's Clockwork Suit.

Horology Upgrades and Rituals
Flamethrower Upgrade
Lightning Cannon Upgrade
Paralyzing Array Upgrade
Emerald Blade Upgrade
Create Hoburg Factory
Create a Hoburg Factory on an Iron Mine, beware that without the oversight of the Burgmeister the Hoburg Factory will fall apart having a chance to revert back into an Iron Mine. (This unfortunately resets the gem type.)
Create Hoburg Manufactury
Create a Hoburg Manufactury on an Hoburg Factory
Construct Clockwork Tank

Horlogy Recruitment additions
Hoburg Clockwork Gunner
Hoburg Clockwork Warrior
Hoburg Clockwork Guard
Hoburg Clockwork Ruby Warrior
Hoburg Clockwork Sapphire Warrior
Hoburg Clockwork Diamond Warrior
Hoburg Clockwork Emerald Warrior
Iron Hog Knight 20%

Path of Warfare
The Burgmeister commits down the path of Warefare and tames a Monster Boar, this enables the Burgmeister to call upon a Warband and recruit Rangers, Sentinels, War Boars, Chariots, Hoburg Mages and Airships. You can also mount additional upgrades on the Burgmeister's War Boar.

Warfare Upgrades and Rituals
War Banner
Repeater Ballista
Ranger Howdahs
Call Hoburg War Band
Calls on a Hoburg War Band The War Band will travel the world fighting against all enemy players. You can muster a War Band anywhere but it takes some time and only 1 can exist per player."

Warfare Recruitment additions
Hoburg Sentinel
Hoburg Ranger
Hoburg Chariot
Hoburg War Boar 20%
Hoburg Airship
Hoburg Apprentice Mage 6%

Acknowledgements

Faun and Goldhorn Sprites generously provided by Mormacil

Support

I spend a lot of time modding, if you want to check out my other mods or want to donate check out https://ko-fi.com/juzzamods
Popular Discussions View All (2)
3
12 Jul, 2024 @ 11:19am
Bug Reports
Juz
0
12 Aug, 2023 @ 6:33pm
Suggestions
Juz
23 Comments
Hebrux 31 Aug, 2024 @ 3:25pm 
This is a great mod, I use it in my playthroughs
상자 15 Jan, 2024 @ 5:08am 
Awsome :D
Alex the Beetrayer 18 Oct, 2023 @ 3:45pm 
Much appreciated! Yeah I won't be too sad if no hoburgs in Dom 6 now that they have a zeppelin =)
Juz  [author] 17 Oct, 2023 @ 1:51pm 
Yeah go ahead. I hope we get a an offical Hoburg Nation in Dom 6 but if there isn't well we have lots of hoburg sprites :D
Alex the Beetrayer 17 Oct, 2023 @ 10:39am 
Your custom sprites are 10/10, excellent job! Would you be open to others using your sprites in their own mods with a credit/acknowledgement to your mod? Absolutely no hard feelings if the answer is no.
jute 18 Sep, 2023 @ 3:29pm 
I think it could give you access to some elite guard unit and maybe a bureaucrat unit bolstering settlements income and spawning militia as long as its there
Juz  [author] 18 Sep, 2023 @ 1:39pm 
The thought crossed my mind, but what bonuses would that give?
jute 18 Sep, 2023 @ 1:15pm 
You should add the ability to become the kaiser
Voryn Dagoth Ur 5 Sep, 2023 @ 11:41pm 
Cool af mod, tank reminds me of Metal Slug!
Juz  [author] 23 Aug, 2023 @ 3:18pm 
Yeah so, you can't add the small tag, so you need to copystats a small monsters and I've been using another hoburg which has slow, so gotta clearmove to remove the slow but I put it at the end like a dumb. I'll update it