Left 4 Dead 2

Left 4 Dead 2

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Counter-Strike 2: MAG-7
   
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Game Content: Sounds, UI, Models
Weapons: Shotgun
File Size
Posted
54.005 MB
15 Aug, 2023 @ 7:43pm
1 Change Note ( view )

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Counter-Strike 2: MAG-7

In 1 collection by ihcorochris
Counter-Strike 2: Weapons Collection
34 items
Description
What the ♥♥♥♥ is this reload!?

The Techno Arms MAG-7 appears in-game as the "MAG-7", acting as the CT counterpart to the Terrorists' sawed-off shotgun; while its capacity is lesser than the Sawed-Off's, it is magazine-fed, making empty reloads shorter at the expense of longer partial reloads. It is also slightly more expensive, deals slightly less damage, weighs slightly less, and has significantly superior accuracy.

I'm well aware the reload looks jank due to the nature of the shotguns in-game having to manually insert shells in, not much I can do in that regard. Plus the gun is too small for the survivors to actually hold onto the foregrip correctly so you'll have them shooting off their entire hands, but hey atleast it works. Oh, and don't ask me to change the shell particles to blue please.

Replaces the SPAS-12 on Twilight Sparkle's ported Global Offensive animations.

FEATURES:
  • Global Offensive Sounds and Animations
  • Custom HUD Icon
  • Skin Support
  • A magazine that you still have to manually load shells in

CREDITS
Valve - Model, Textures, Sounds, and Animations
Twilight Sparkle - Animations
35 Comments
‘‘Thank’’ Dempsey 20 Oct, 2024 @ 8:40pm 
long barrel may more suit L4D2 spas, L4D2 xm1014 may close to mag-7.
Kooney 11 Oct, 2024 @ 9:15pm 
I'd love to see your mods on all of the classic vanilla guns, just with updated textures and animations rather than new models. It would be great for this gun here. Awesome job tho man, by far the best weapon mods on the workshop :steamthumbsup:
T1r4mi5u 2 Oct, 2024 @ 2:11am 
how about MW model with the XM1014anim?
♡~Gumpy~♡ 1 Oct, 2024 @ 5:43pm 
i like to believe during the reload animation your character just pulled out the mag accidentally dropped then picked back up the mag or is having trouble finding it
Hash37(37) 1 Oct, 2024 @ 11:29am 
If any of you really want to fix the reload animation issues without creating your own animations or replacing other non-shotgun weapons, the best next thing you can use are scripts. Alex_D has a tutorial on how to make a mag-fed shotgun.
Trog 11 Mar, 2024 @ 7:33pm 
The viewmodel reload animation could be improved by reloading shells into the empty magazine and then loading it back into the firearm. I've seen some other mods on the workshop do that, but I'll have to find them if you're interested as I can't recall off the top of my head. They might be willing to let you use the anims!
k65569404 12 Feb, 2024 @ 4:35am 
good:steamthumbsup:
RanYan4th 30 Jan, 2024 @ 9:57pm 
@ ihcorochris

This may sounds crazy but I have to say it.

Do you think that this weapon might be suited well as Uzi / Silenced SMG slot as it uses the magazine reload methods?

Because I do notice that animations during reload shells loop can be skipped straight to inserting magazine right away without waiting to be fully loaded.

I did tried it once back and still trying to figure it out by standard hexxing but animation only stops at reload shell loop unless it solved through shoving or firing as ammo count already loaded like any weapons.

In curious, do you think is possible to do that from Pump Shotgun to SMG slot?
BandyDegree369 29 Nov, 2023 @ 1:09pm 
where my mag reload ass
financial crisis 24 Oct, 2023 @ 5:22am 
i just have to ponder a bit before reloading my shotgun

10/10 goofy ass mod