Garry's Mod

Garry's Mod

70 ratings
Project Icarus 4 - Director's Cut
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Content Type: Addon
Addon Type: Map
Addon Tags: Fun, Realism
File Size
Posted
Updated
1.210 GB
20 Aug, 2023 @ 9:20pm
13 May @ 9:58pm
9 Change Notes ( view )

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Project Icarus 4 - Director's Cut

Description
DIRECTOR'S CUT!. REQUIRES THE FOLLOWING FOR FULL EFFECT! OR ELSE IT WILL NOT WORK!

For those who want the full experience, do this one. For the non-requirement version, see here (That one should have nothing needed):
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3022867350

Author's note: Finally, this is the last map for the Icarus Project. A lot of planning, but it should all be complete from part one to the final part. This will be the last of the Icarus Project.
This mod features:
- VJ AI
- AI with custom weapons.
- Mechs.
- Second ending.
- Dev room (Marked Ic5 for some reason)
- Anything I forgot to mention.
So what now, you may ask? I will be continuing to update this and the other projects I have, but slowly. Down the future, I plan on creating a big giant project meant for the source SDK itself, and one version for Gmod. I will also release some smaller maps for Gmod in regards to F.E.A.R style. I have plans for Black Mesa as well as other Source Mods. These big projects will link the Icarus Project with all my other projects I also have created for Gmod. Other than that, I have more personal things to attend to. Hopefully all of it will be sorted out in the end.

Other than that, enjoy the mod. This was fun to create, especially with the workshop addons.

Troubleshooting:
P: Rockets lag the game
A: Turn off the Half Life Resurgance Mod.

P: Missing textures/soldiers/weapons
A: Check requirements.

P: Soldiers holding nothing/ T Posing
A: While odd, check requirements. Otherwise, it should still function. This is all experimental, by the way.

Credits:
- Monolith Productions (F.E.A.R)
- Crowbar Collective (Models, Textures, Sounds)
- DrVrej (VJ Base)
- Comrade Communist (His F..E.A.R Workshop)
- Tanknut (Simple Weapons)
- SpeedonNerd (L4D2 Simple Weapons)
- Brandon Mckagen (Music)
- Aslan Akhmetov (Music)
- Anyone else I think I forgot (Misc)

Special thanks to:
- Family
- Friends (Oblivion)
- Fans and players like you!
29 Comments
amnexya 2 Jun @ 12:56am 
Apparently, "F.E.A.R. Weapons SWEPs [BETA]", has some problems with Vmanip mods and itself in general when I was playing this chapter of the series. Just fyi...
Енот Хак 15 May @ 12:55pm 
The scarecrow leaves emo textures behind after death
FLINT LOCKWOOD 13 May @ 9:41pm 
@lorjason34 No problem.
lorjason34  [author] 13 May @ 8:48pm 
@Johnny Worthington III Oh shoot, looks like I have to update this again. Luckily I do have a copy, but I don't think valve would like me to repost their stuff for free.
FLINT LOCKWOOD 13 May @ 7:30pm 
Simple Weapons Left 4 Dead Weapons have been removed but their's an improved version there lorjason34
bad335028 25 Apr @ 3:52pm 
Wait, you didnt play this mods with custom sweps??
francis 28 Mar @ 3:50pm 
*heavy soldiers
jesus, you'd think I'd double check before posting an opinion.
francis 28 Mar @ 3:48pm 
Finally played this version, it's...alright. The nightmares are less irritating to deal with than fast zombies and the shades add a bit of spookiness to the nightmare dimension. But I feel that some of the additions are lacking any reason to be there. Replicant soldiers feel randomly placed, the heavy mechs are too tanky for most encounters, the Simple Weapons feel underused; the EZ weapons could just be replaced by the base weapons and the L4D weapons never
showed up at all. All in all, it's okay but it's just not for me I guess. 6/10
bad335028 11 Mar @ 3:11am 
Is there like 2 Different soldier faction? Because i've seen soldier attacking other soldier
Slab Bulkhead 1 Mar @ 2:13am 
acid trip