Stellaris

Stellaris

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Special Building Rebalance [latest]
   
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280.300 KB
20 Aug, 2023 @ 9:29pm
21 Jun, 2024 @ 5:30pm
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Special Building Rebalance [latest]

In 1 collection by Suzarr
Suzarr's Mods
24 items
Description
Mod Version 1.8, for Stellaris v3.12.5

This mod tweaks and provides bug-fixes for special buildings, such as the fallen empire/cosmogenesis buildings.

- Adds one lord commander job to the Toxic God origin "order's castle", minor knight's keep buildings.
- Fixes the FE fortress-equivalents not having a planetary FTL inhibitor. Also increased soldier jobs for the second tier.
- Fixes the FE temple-equivalents not providing an increase to spiritual ethics attraction, like regular temples do.
- Fixes the FE machine assembly-equivalents not providing auto-mod points for gestalt Machine Intelligence empires, like they do for any other machine or synthetic.
- Fixes FE clinic jobs adding offspring drone jobs in addition to regular spawning drones to regular hives, and no jobs at all to progenitor origin empires.
- Fixes FE entertainer buildings not adding duelist jobs for Warrior Culture civic.



Part of Suzarr's collection of gameplay enhancements, balance tweaks, and bug fixes.
All mods in this collection are designed with modularity in mind, so you can pick and choose to use the components you like, and ignore the ones you don't. None of these mods depend on one another, compatibility with each other is guaranteed, and load order within the collection does not matter.

Finishing an old save on a Stellaris rollback version?
Check out my (Archive) for older versions that might be compatible.