Horizon's Gate

Horizon's Gate

Not enough ratings
Ruin Assassin
   
Award
Favorite
Favorited
Unfavorite
Tags: Class
File Size
Posted
Updated
154.437 KB
21 Aug, 2023 @ 5:12am
25 Aug, 2023 @ 4:27am
4 Change Notes ( view )

Subscribe to download
Ruin Assassin

Description
Class is an assassin that mostly do low damage on skills but massive when proccing the 'death lotus' passive.
killing enemies with DL heavily rewards the class.
I still feel the daggers spawn too much but at this point I'm satisfied with it.

This is my first Mod. This is based off my favorite character on a certain game I used to play.
anyways thanks to Prominence, Mafe and Eldiran for answering all my modding questions.


PASSIVES
  • DEATH LOTUS
    At cost of 10% Max HP, Deal slash damage around you when you come in contact with a Ruin dagger and increase turn timer.
    If enemy is KO'd: turn turn timer +15 and Heal 30% of Max HP
    The class needs this passive to be effective. Most of the class’ damage will come from this skill.
    You can reference how much damage this skill will
    Do by looking at the active skill ‘Lotus’.This passive can kill you


  • BATTLE GARDEN
    Based on ruin daggers nearby, Heal HP
    Boost Ruin Skill X2 per Dagger
    Boost MagAtk X2 per Dagger
    but decrease PhysDef X2 per Dagger
    Greatly amplifies damage output, but also makes you very squishy to Physical damage.

  • PREPARATION
    On turn start, Summon a Dagger
    Synergizes well with ‘Bloom’ as you create a possible escape route should you need to retreat.Or simply not move and proc ‘Death Lotus’ after.


ACTIONS
  • BLOOM
    Blink to a Ruin Dagger
    Teleports you to a ruin dagger, proccing it in the process.

  • SET DAGGERS
    throw and set a Ruin Dagger to empty tiles.
    Daggers summoned this way are immediately interactable
    Simply puts daggers on tiles you choose. I had to limit how close you could set the daggers to yourself as setting daggers next to you makes it too strong.
    This could still work, set a dagger to a tile where you can walk to.


  • THROW RUIN DAGGER
    Deal 50% weapon damage+50% of Ruin Skill Damage to a target and a
    <13 + Ruin Skill + (MagAtk*0.5) >% chance to summon a Dagger on each tile around the target.
    The target is then marked end of next turn.
    Marked targets will summon a Dagger on its tile at the start of its turn.
    Marked targets will trigger Death Lotus when ending turn next to unit with the passive equipped
    This is an alternate way of playing the Class, throw daggers from range with weaker damage then jump to a dagger to kill when you know you can kill.
    Debuff just gives you more chances to proc ‘Death Lotus’


  • BLOOM DASH
    Move past an opponent, then attack for 50% weapon damage. If there is no room behind the target, you land in front of them.
    100% chance to summon Ruin Dagger adjacent to target
    If you want to dive enemy lines. 100% dagger summon rate on this guarantees you land on a dagger, which then procs ‘Death Lotus’ *although not instantly

  • LOTUS
    perform a Death Lotus: At cost of 10% Max HP, Deal slash damage around you when you come in contact with a Ruin dagger and increase turn timer.
    If enemy is KO'd: turn timer +15 and Heal 30% of Max HP
    Yeah just perform a death lotus without a dagger, but this skill has a long cooldown.
    Gives you an option of attack if you are out of daggers.
    I honestly ran out of Ideas at this point lol



I still feel the daggers spawn too much but at this point I'm satisfied with it.
1 Comments
DrakeTheHero 3 Sep, 2023 @ 2:48am 
Great work for a first mod!