STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

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Thrawn's Revenge 3.4 CSA and Hapes and Hutts Isolationist AI Submod
   
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21 Aug, 2023 @ 6:57am
24 Nov, 2024 @ 5:15pm
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Thrawn's Revenge 3.4 CSA and Hapes and Hutts Isolationist AI Submod

Description
Tired of the Matriarchy keeping the Core down?
Tired of the Corporatists beating Zsinj up instead of the other way around?
I intended this as a light mod to change the AI behavior for the CSA and Hapes Consortium to be less aggressive. They will be less likely to expand but will spend credits on defense. Their build capability will be limited by their base economy. This should make things more lore accurate than the base mod. Additionally, I have changed it so that in Era 1 and Era 2 starts Zsinj starts with his SSD. This keeps him from collapsing before cycle 20, but does not empower him to stomp the map. I have also made some tweaks to the Pentastar Alignment AI to make them more conservative than the base mod from 4 ABY to 9ABY but once they become aggressive they never revert to a less aggressive posture.

With updates to accomodate TR version 3.4, the Hutts are now also included in the set of factions that have been tamed down.

Unfortunately due to the way the Deep Core framework works trying to run this as a submod in the launcher will not work, the game will ingest game variable constants from the TR mod. So navigate to /steamapps/workshop/content/32470/3023648460 and copy and paste the data folder into /steamapps/workshop/content/32470/1125571106 and make sure to merge the folders upon pasting and replace files when asked. You will need to make a backup file of the original if you wish to revert or unsubscribe-resubscribe to TR to restore its original settings.


Launch Option:
STEAMMOD=3023648460
Popular Discussions View All (1)
0
21 Aug, 2023 @ 7:02pm
Design Notes - Why even make this submod?
srd2k7
17 Comments
CrzyCrusader 20 Apr @ 4:51am 
I've replaced the folder but there is still no SSD?
Mr House 22 Feb @ 10:15am 
Ok I'm confused, so we go into /steamapps/workshop/content/32470/3023648460 (your mod) there is a Data folder with Scripts and XML folders inside. What do we do with your mod ?
Bubatz Spencer 30 Jan @ 1:13pm 
thanks for the update!
RotSchatten 14 Sep, 2024 @ 5:26am 
hey, could you please update this mod, i really miss it.
Cristianmrvzla 5 May, 2024 @ 5:44pm 
update pls
[BRE] Ulrick 13 Jan, 2024 @ 9:06am 
I found how to use it, or at least it seems to work with me for now. You have to do as it tells in the descr, and then place this code in the lunch options : MODPATH=Mods\3023648460 And it should work.
RotSchatten 12 Jan, 2024 @ 4:51pm 
@srd2k7 Hey, i tried to replace the files with your mod to play it with a pair of other submods, but it doesent work, is there a way?
[BRE] Ulrick 9 Jan, 2024 @ 1:56pm 
I installed the mod as described in the description, and i've tested it. Zsinj didn't had his SSD. I tested the mod with the lunch code as well, same thing, no SSD.

What should I do ?
Hanifloka1 19 Oct, 2023 @ 7:48pm 
I like the idea of this mod. Though I recommend putting this up on moddb as well. That way, all we need to do is open a rar archive of sorts and just dump the files in right away. Also, I hope you continue to update this mod especially with the Hutts coming in .4
Commander Whiskers 25 Sep, 2023 @ 10:31am 
Really happy with this addon