Empyrion - Galactic Survival

Empyrion - Galactic Survival

118 ratings
Eclipse MKII - Reforged Eden
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Blueprint: Capital Vessel
Custom: Airtight
Tags: Blueprint
File Size
Posted
Updated
143.399 KB
21 Aug, 2023 @ 2:07pm
6 Nov, 2023 @ 1:58am
4 Change Notes ( view )

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Eclipse MKII - Reforged Eden

In 1 collection by Ente
Intel Fleet
20 items
Description
Built for Reforged Eden 1.10!

Type: Shield Battleship/Mid- to Endgame CV
Core 9, 2.099.152 CPU
Size Class: 15 (14,89)
Unlock Level: 25

Built for CPU, block limits and unobstructed thrusters

Length 150 m
Weigth 12,1 kt

The Eclipse MKII is the updated Version of my Eclipse X CV, which can be found here:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2788790233

I did incorporate a lot of feedback I got for the old Eclipse X, here is a quick list of improvements:
  • Additional Thruster upgrade slots, e.g. it has now room for 4 XL Front Thruster, to back off faster if necessary.
  • The Railgun is now more to the front, which should no longer cause issues with shots not connecting to close targets.
  • The Main Bridge has better visibility (Larger window, cockpit seat further forward)
  • Supports now 2 Fusion generators
  • Secondary HV-Ramp to allow smaller HVs and SVs that are parked at the front of the Hangar to exit when the main Hangar door at the Back is blocked.
  • Container Controllers are now 640k in size
  • Better lighting in the main Hangar.
  • Shorter path from the ground ramp to the medic bay.
Note the ship is still a comparatively large and slow boat. Especially under the stock layout.

Out of the box it comes with a weapon setup tailored against drones, especially Nullifiers. I still recommend to replace some turrets with heavy lasers first, just because it makes fighting Nullis that much more convenient. Shield is somehat solid from the start (22.8k), but the real power comes once you upgrade the ship.
Like its predecessor the Eclipse MKII can be upgraded to a point where it eats Toveras without any issues.

The Bow is well armored and the ship has a couple decoy-generators. Fighting Nullis on Armor is recommended unless you have already a couple Aux. Cores. Be sure to not get flanked however, besides the armored Bow the rest of the ship is mostly a steel hull and provides only little protection against anti-armor weapons once the shield is down.

The Fusion generator mountings are protected against chaining to the shield Array extenders on explosion. The latter ones will however cause massive damage to the ship on explosion and willl cause a loss of container/ammo controllers. So have an extra keen eye on your shields once you added those.

Upgrade possibilities:
  • Thrusters
  • Up to 14 additional fixed cannon weapons
  • Up to 12 additional fixed Rapid Torpedo Launchers marked, more can be added
  • Up to 26 additional turrets
  • 2x additional fusion generator
  • 1x additional advanced generator
  • All the shield upgrades
  • 3x Adv. Constructors
  • 1x Prototype Light Railgun (Spinal Mount)
  • Teleporter
  • 18 Grow Plots
Upgrade Markers can be activated via the P-Menu

Weapons:
  • 2x Artillery Cannon

Turrets:
  • 7 Minigun Turrets
  • 8 Laser Turrets
  • 4 Missile Turrets
  • 4 Positron Beam Turrets

Equipment:
  • 3 Fridges
  • 2 Food Processors
  • Long Range Radar
  • 1 Adv. Constructor
  • Full Med Tools
  • 2x Hydroponic Lights
  • Equip. repair station
  • multiple armor lockers and O2 Stations
  • Advanced Shield + Advanced Warp Core
  • Wifi

Storage:
  • 2x320k Ammo Controller
  • 6x640k Storage Controller
  • various cargo boxes

Shield:
  • Capacity: 22525
  • Recharge: 250

LCDs are modifications from sulusdacors LCD Library, so a big thanks to him for his amazing work!
71 Comments
LeniuPL 10 Apr @ 1:49pm 
Alenvire, there is many of us waiting for update to our fav ship :D
Alenvire 17 Mar @ 1:51pm 
Its been some time. Just wanted to add a reminder that I am sure I am not the only one who would love to see a official Update for this ship. My 'update' just looks like a mess. lol I am no builder sadly.
OCJeriko 17 Aug, 2024 @ 12:03am 
Has anyone taken this into creative and swapped the armor for hardened steel? Curious how much maneuverability loss there would be to gain some additional protection
GREYSE 9 Jul, 2024 @ 5:28am 
Mandatory for use in RE2!!! Please, waiting for updates!:steamthumbsup:
ichduersiees 24 Jun, 2024 @ 8:15am 
please do a proper refit/rebuild of this CV for RE2. it's one of my favorites as it was a perfect all-round ship. enough space in the hangar for all needed SVs and HVs, enough space to add hydroponics and enough space to add defense, cpu, power, weapons. great design as well as good manouverability.
and it had a perfect size for this type of ship. so many blueprints out there which are either waaaay too big for what most players need. or they are too small and can not even fit proper SVs/HVs. dont need a full fleet but usually you may want a small harvesting HV, a small drill SV and a mid to large combat HV or SV.
the Eclipse covered everything
(and yes, with 2 CPU upgrades you can make it work in RE2 but thats not the same. too many things changed in the scenario and this ship deserves a full rework from a professional ship builder!)
Alenvire 21 Jun, 2024 @ 10:25pm 
With all the new options it made me hesitate when I started a refit. So many options. The new gens, the grav gens, weapons and other new bits and bobs that need to be fit in. And thats not even taking into account what engine balancing that will be needed.
Ente  [author] 8 Jun, 2024 @ 6:21am 
Need to look at it, but right now I think it should be possible to make it useable in RE2. So yeah, at some point. Will require a bit of a larger rework though.
Alenvire 29 May, 2024 @ 8:46am 
No rush or pressure, but do you think this will make it into reforged eden 2 at some point? Or is it unusable with the new changes?
Ente  [author] 6 Apr, 2024 @ 3:43am 
Sorry but no, at least not from me.
dubius 6 Apr, 2024 @ 3:24am 
Any chance of getting the fully upgraded version posted?