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Also, can Mr. Alden no longer retire normally? I've done a lot of work but he hasn't retired, and I can't find the retire event in the code, but maybe I'm just missing it.
Compatibility update: updated the means by which the Ritual of Protection is accepted by the "A Last Chance" recipe, so that it works nicer with other mods.
Still one of the best base mods for the game
So this update is small; it amends the description of Rites so you can tell at a glance by clicking on a Rite card what it uses and what it destroys. Anyway, this full version of the ReForged Content Mod isn't going anywhere, but if you wanted some of what I've done but not all of it... I'm finally giving you folks what you want. I'm done developing for this; no more feature updates, for real this time. I'll bug-fix as necessary, but that's all.
I'm flipping the script. You're more likely to find the Hebe with low-tier Secret Histories Lore, and you won't find it at all above Forbidden Epic. I picked that threshold because that tier still has Vaults that provide you with Magnitude 6 lore, on-par with what you get from the Hebe.
Prisoners subjected to the Spider's Door are no longer deleted - they obtain injuries like any follower does. Healing them does not give them aspect, but does give them a scar - three of the same kind and they die, just like any other mortal, providing you with a Corpse.
Because why should their suffering end after being subjected to the Door only once?
If you'd like help understanding the changes to Cult Business, it's pretty simple! You can slot your Cult in the Explore button, and send a cultist. Their primary Aspect (Lantern, Forge, etc) determines what that business will be and, just like in the base game, chance of success depends on their magnitude in that aspect. (90% success if they have 10, 70% if 5, otherwise 30%.) Most will require both 1 Funds and 1 Spintria (any) to pull it off.
You can still do the old Charm by talking to a heart cultist with a Funds instead of the cult. However, the Heart cultists can go on Cult Business which will help produce another way of potentially cleaning up pesky Notoriety.