Darkest Dungeon®

Darkest Dungeon®

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(Im)practical Trinkets
   
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General: Trinkets
File Size
Posted
Updated
168.322 KB
25 Aug, 2023 @ 1:07am
28 Aug, 2023 @ 3:56am
8 Change Notes ( view )

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(Im)practical Trinkets

Description
This mod features 5 historical(ish) items as practical trinkets. They should work similarly to their real life counterpart (bar the blunt bolts, I messed up, but I have no reason to change it), with balancing taken into account of course.

Does not require any DLCs.
Should not conflict with any other mods.
Note: The stats of the Scale Aventail in the screenshots is inaccurate and has already been buffed to fit the rarity.

Extremely badly balanced and was basically made as my first modding project. I've decided to completely abandon this mod, so feel free to modify and reupload as you wish.
11 Comments
Positiff 23 Aug, 2024 @ 11:08am 
Rondel Dagger should reduce critical attack chance only for Melee Skills.
Positiff 23 Aug, 2024 @ 11:07am 
New stats of the Scale Aventail is not logical. How this neck protection can give the same +15% protection as a full-body Gambeson? It is better to change it to a Rare trinket and to give it such stats: +5% protection, +15% Death Blow resist, -5 accuracy.
Positiff 20 Aug, 2024 @ 10:51pm 
Please use this values to make "russian" localization:
Blunt Bolts = Тупые болты
Rondel Dagger = Рондельный кинжал
Gambeson = Стёганка
Padded Coif = Мягкий чепец
Scale Aventail = Чешуйчатая бармица
Positiff 20 Aug, 2024 @ 2:12pm 
Cool mod, but Gambeson is too powerful and should be changed to a Very Rare type, while Scale Aventail should be changed to a Rare trinket according to its stats.
Austere Hare 5 Feb, 2024 @ 4:41am 
very cool
[Oe] 16 Sep, 2023 @ 6:56pm 
Underrated Mod.
Nisshioki  [author] 30 Aug, 2023 @ 11:36pm 
To address the comments:
1. I looked up the skullcap and it should function similarly to the padded coif.
2. Sorry I accidentally deleted your comment (Steam mobile lets you delete a comment with a single tap without confirmation), but it's the default tool tip the game gave, I don't think I know how to change that.
Technotoad64 30 Aug, 2023 @ 4:06pm 
Would be neat to add a skullcap. Small bit of PROT and some Stun resist, maybe? I don't think it would be too redundant
Nisshioki  [author] 27 Aug, 2023 @ 8:31pm 
To address the comments:
1. I'm jumping straight into a modded class next.
2. Incorrect name? What do you mean?
3. I already buffed the aventail, but the idea is that it's harder for your neck to turn. Kinda stupid, but that's the only idea I have to balance it out.
Technotoad64 27 Aug, 2023 @ 3:26pm 
question: why does a quilted neck-guard give -10 acc?