Hearts of Iron IV

Hearts of Iron IV

107 ratings
REWORKED Map
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File Size
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64.018 MB
26 Aug, 2023 @ 4:22am
12 Jan @ 1:20am
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REWORKED Map

Description
An updated version of the original REWORKED - Map & Counters mod by Calion Denethor. The original mod stopped updated past 1.6 and disappeared, and several patchwork updates were released afterwards by other users, which too stopped updating. As always, I updated this to the current version for my personal purposes, but decided to share it with others as well.

As far as I can tell, this is the closest, most faithful one to the original mod, though I've slightly modified it so it's more compatible with other UI-changing mods as well as made it easier to update. I've also separated it into different modules for easier customisability - this one is the main one for the map itself; the counters and the map colours are listed below.

Notes
- The supply map's solid colour does not show through.
- The division counters are a bit low-res - this is because with higher resolution icons just like in the original version I have to scale down the UI element to fit it, which would make base game division icons look wonky.
- This main module and the counters should be compatible with most major mods - if not, open this mod's folder, open the descriptor file, and add the mod you're using to the dependencies list.
- This main module, along with the country colours, are NOT achievement compatible. The original mod author achieved the map's look by modifying the defines file and colors.txt file, which changes the game's checksum.
- The REWORKED Counters module is Achievement Compatible though.



Other Modules



ORIGINAL DESCRIPTION

The REWORKED - Map & Counters mod for Hearts of Iron 4 significantly changes the game map, making it more convenient and informative.

What's changed:
- Landscape texture
- Political map
- Strategic map mode
- Borders (gradient, country, province, sea)
- Country colour
- Ocean colour
- Counters on the map (ground, air, naval)
- Icons on map (airbase, naval base, aircraft carriers)
- Battle plans (arrows, defensive line, offensive line)
- Font map
- Post effects

Check out screenshots of the modification to see how drastically it changes the game map.
36 Comments
Alex Jay Green 26 Feb @ 6:26am 
Mapfont in cyrillic not worked.
Varangi 6 Feb @ 9:05pm 
This mod requires localization for different languages. Unsupported languages will cause city names to become question marks:steamfacepalm:
Is this Mp compatible?
南满辽东省支部委 29 Jan @ 6:42am 
why Chinese place names is“???????”
Saskialla  [author] 12 Jan @ 1:25am 
i've awakened from my slumber and it should work fine with 1.15... hopefully
Explodyman 24 Dec, 2024 @ 8:34am 
It crashes now,
The Grand Wizard 14 Dec, 2024 @ 1:02pm 
copy the vanilla "buildings.asset" from gfx/entities and paste it into the mod and it should work fine
SKIBIDI_RIZZLER123 23 Nov, 2024 @ 1:52pm 
do you plan on updating?
AnthonyA3 29 Sep, 2024 @ 9:00am 
how much do I have to pay you do make a patch with TNO?
HydraX213 16 May, 2024 @ 5:31am 
Mod works with Millendium dawn? i'm curious